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divine_spells [2019/12/28 15:52] – [Third Level] andrewdivine_spells [2019/12/31 14:10] dave
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   * __Smite the Godless__: You or 1 ally gain advantage to all attacks vs. evil for 1 turn/level. C     * __Smite the Godless__: You or 1 ally gain advantage to all attacks vs. evil for 1 turn/level. C  
   * __Wait in Silence for the Lord__: all forms of noise are silenced within 30', concentration. C, S    * __Wait in Silence for the Lord__: all forms of noise are silenced within 30', concentration. C, S 
-  * __Great Heal__: must be cast as a ritual, but still requires the recipient to make a WIS check to be effective.  It cures all wounds, repairs destroyed/lost limbs, restores sight and hearing.  If the Wis check fails, the recipient must confess his sins, carry out penance and receive communion from a bishop before he can receive another attempt. R+  * __Great Heal__: must be cast as a ritual, but still requires the recipient to make a WIS check to be effective.  It cures all wounds, restores lost ability score points, repairs destroyed/lost limbs, restores sight and hearing.  If the Wis check fails, the recipient must confess his sins, carry out penance and receive communion from a bishop before he can receive another attempt. R
   * __Guardians of Elisha__ (2 Kings 2:23-25): 1d4 black [[bears]] appear and attack any person or creature that has attacked or mocked the bald head of the caster.  2 combat rounds per level. C   * __Guardians of Elisha__ (2 Kings 2:23-25): 1d4 black [[bears]] appear and attack any person or creature that has attacked or mocked the bald head of the caster.  2 combat rounds per level. C
  
divine_spells.txt · Last modified: 2020/02/19 15:02 by andrew