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divine_spells [2019/12/31 14:10] davedivine_spells [2020/01/13 17:06] – [First Level] andrew
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 ==== First Level ==== ==== First Level ====
-  * __Heal Wound__: as a quick action, heals 1d8 hit points of damage to a target within 30' in line of sight. C +  * __Heal Wound__: (Psalms 6:2) as a quick action, heals 1d8 hit points of damage to a target within 30' in line of sight. C 
-  * __Turn Undead__: Undead targets within 30', of HD less than current level must flee. A+  * __Turn Undead__: (Revelation 9:6) Undead and ghostly targets (but not demons or other spirits) within 30', of HD less than current level must flee. A, S
   * __Hail Mary__: affects caster only, all attacks against caster by Evil aligned creatures are at disadvantage.  Lasts for 10 minutes or 1 fight. C, S   * __Hail Mary__: affects caster only, all attacks against caster by Evil aligned creatures are at disadvantage.  Lasts for 10 minutes or 1 fight. C, S
-  * __Wages of Sin__: all targets that can hear you and that are incapacitated die. A+  * __Wages of Sin__: (2 Maccabees 9:5-7) all targets that can hear you and that are incapacitated die. A
   * __Thy Rod and Thy Staff__: (Exodus 17:8-15) summons a staff that only you can wield and that does 1d10+WIS damage, it lasts 1 minute per level, counts as a blessed weapon and can attack a spirit or demon directly.  C, S   * __Thy Rod and Thy Staff__: (Exodus 17:8-15) summons a staff that only you can wield and that does 1d10+WIS damage, it lasts 1 minute per level, counts as a blessed weapon and can attack a spirit or demon directly.  C, S
   * __Cast Out Devils__: caster targets one spirit possessing a person, a successful spell attack drives the possessing spirit out of the victim.  Spirit must be HD equal or less than caster and caster must touch the possessed person.  A, S   * __Cast Out Devils__: caster targets one spirit possessing a person, a successful spell attack drives the possessing spirit out of the victim.  Spirit must be HD equal or less than caster and caster must touch the possessed person.  A, S
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   * __Sticks to Snakes__ - (Exodus 7:10) You transform up to 3 ordinary wooden sticks within range into venomous snakes for 10 minutes. Snakes are AC:13 and  have10 hit points. Snakes attack as the spellcaster using WIS bonus, dealing 1 piercing damage and the target must make a Constitution saving throw, taking 2d6 poison damage. C   * __Sticks to Snakes__ - (Exodus 7:10) You transform up to 3 ordinary wooden sticks within range into venomous snakes for 10 minutes. Snakes are AC:13 and  have10 hit points. Snakes attack as the spellcaster using WIS bonus, dealing 1 piercing damage and the target must make a Constitution saving throw, taking 2d6 poison damage. C
   * __Holy Exorcism__:can only be cast as a ritual, drives all possessing spirits, regardless of strength, out of a single, touched, target.  R, S   * __Holy Exorcism__:can only be cast as a ritual, drives all possessing spirits, regardless of strength, out of a single, touched, target.  R, S
-  * __Arm of King David__: (1 Samuel 17:45-47) cast as a quick action, caster can make 2 attacks each time he takes the attack action for 1 turn per level.+  * __Arm of King David__: (1 Samuel 17:45-47) cast as a quick action, caster can make 2 attacks each time he takes the attack action for 1 turn per level. C
  
  
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 ==== Fourth Level ==== ==== Fourth Level ====
-  * __Blessing of St. Luke__:  1 target/level within 30' is healed 3d8 points of damage. C+  * __Blessing of St. Luke__:  (Ezekiel 37:4-6) 1 target/level within 30' is healed 3d8 points of damage. C
   * __Blessing of St. James__: caster touches 1 weapon, which is considered "blessed" and can attack incorporeal targets directly.  The blessing lasts 1 hour.  C, S   * __Blessing of St. James__: caster touches 1 weapon, which is considered "blessed" and can attack incorporeal targets directly.  The blessing lasts 1 hour.  C, S
   * __Requiescat in Pace:__  all undead with HD less than caster within 30' are destroyed. A   * __Requiescat in Pace:__  all undead with HD less than caster within 30' are destroyed. A
   * __Blessing of St. George__: you or 1 touched ally can attack as a quick action 1 minute. C   * __Blessing of St. George__: you or 1 touched ally can attack as a quick action 1 minute. C
-  * __Holy Dawn__: holy light fills the area, doing 1d4 to all evil creatures per round for 10 minutes. A+  * __Holy Dawn__: holy light fills the area, doing 1d4 to all evil creatures per round for 10 minutes. A, S
   * __Eye for an Eye__: 1 min/level, you or 1 ally, when hit, attacker takes 1d8 damage. C, S   * __Eye for an Eye__: 1 min/level, you or 1 ally, when hit, attacker takes 1d8 damage. C, S
   * __Get Behind Me, Satan__: all disembodied spirits within 100' flee in terror for 1d6 hours. A, S   * __Get Behind Me, Satan__: all disembodied spirits within 100' flee in terror for 1d6 hours. A, S
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   * __Blessing of the Holy Spirit__: in a 30'x30' area, all friends are healed 4d8 points and all enemies are damaged 4d8 hp.  A, S     * __Blessing of the Holy Spirit__: in a 30'x30' area, all friends are healed 4d8 points and all enemies are damaged 4d8 hp.  A, S  
   * __Behold His Mighty Hand__ (The Ten Commandments, near the end) You call on the grace of God to part the waters of a river, lake or strait of the sea to let your people pass.  The path through the waters is as wide, as long, as deep and lasts as long as is necessary to Lord's purpose. C   * __Behold His Mighty Hand__ (The Ten Commandments, near the end) You call on the grace of God to part the waters of a river, lake or strait of the sea to let your people pass.  The path through the waters is as wide, as long, as deep and lasts as long as is necessary to Lord's purpose. C
-  * __Fire of the Lord__: (1 Kings 18:37-39) You call down a 40' high column of flame that strikes all within a 10' radius of a point you can see within 60' for 1D6/level radiant damage. A+  * __Fire of the Lord__: (1 Kings 18:37-39) You call down a 40' high column of flame that strikes all within a 10' radius of a point you can see within 60' for 1D6/level radiant damage. A, S
   * __Holy Weapon__: you call on the Lord of Hosts to consecrate a weapon to the cause of Righteousness.  A holy relic (and not from some second-tier saint) must be fixed within it.  The weapon does double damage and has the ability to directly attack non-corporeal demons and spirits. The weapon cannot be used except in the cause of holiness and right.  The DM can add specific additional powers to the weapon. R, S   * __Holy Weapon__: you call on the Lord of Hosts to consecrate a weapon to the cause of Righteousness.  A holy relic (and not from some second-tier saint) must be fixed within it.  The weapon does double damage and has the ability to directly attack non-corporeal demons and spirits. The weapon cannot be used except in the cause of holiness and right.  The DM can add specific additional powers to the weapon. R, S
  
divine_spells.txt · Last modified: 2020/02/19 15:02 by andrew