divine_spells
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divine_spells [2020/01/13 21:20] – [Fifth Level] andrew | divine_spells [2020/01/13 21:43] – [Third Level] andrew | ||
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* __Arm of King David__: (1 Samuel 17:45-47) cast as a quick action, caster can make 2 attacks each time he takes the attack action for 1 turn per level. C | * __Arm of King David__: (1 Samuel 17:45-47) cast as a quick action, caster can make 2 attacks each time he takes the attack action for 1 turn per level. C | ||
* __Armor of Light__: (Romans 13:12) cast as a quick action, you raise your AC +2 for one fight C | * __Armor of Light__: (Romans 13:12) cast as a quick action, you raise your AC +2 for one fight C | ||
+ | * __Mount' | ||
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* __It Shall Not Avail__: remove 1 curse or disease from 1 target, check vs. DM set DC. C | * __It Shall Not Avail__: remove 1 curse or disease from 1 target, check vs. DM set DC. C | ||
* __Pax Vobiscum__: (Daniel 6:19-24) All within 30' have no wish to fight unless they themselves are attacked for 1 min/level. A, S | * __Pax Vobiscum__: (Daniel 6:19-24) All within 30' have no wish to fight unless they themselves are attacked for 1 min/level. A, S | ||
- | * __Smite the Godless__: You or 1 ally gain advantage to all attacks vs. evil for 1 turn/level. C | + | * __Smite the Godless__: |
* __Wait in Silence for the Lord__: all forms of noise are silenced within 30', concentration. C, S | * __Wait in Silence for the Lord__: all forms of noise are silenced within 30', concentration. C, S | ||
* __Great Heal__: must be cast as a ritual, but still requires the recipient to make a WIS check to be effective. | * __Great Heal__: must be cast as a ritual, but still requires the recipient to make a WIS check to be effective. | ||
* __Guardians of Elisha__ (2 Kings 2:23-25): 1d4 black [[bears]] appear and attack any person or creature that has attacked or mocked the bald head of the caster. | * __Guardians of Elisha__ (2 Kings 2:23-25): 1d4 black [[bears]] appear and attack any person or creature that has attacked or mocked the bald head of the caster. | ||
* __Holy Mount__: (2 Kings 2:11) A warhorse with maximum HP with all basic tack and harness or a chariot with two smaller horses appears from just out of view to serve the zealot. C | * __Holy Mount__: (2 Kings 2:11) A warhorse with maximum HP with all basic tack and harness or a chariot with two smaller horses appears from just out of view to serve the zealot. C | ||
+ | * __Sanctuary__: | ||
==== Fourth Level ==== | ==== Fourth Level ==== | ||
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* __Behold His Mighty Hand__ (The Ten Commandments, | * __Behold His Mighty Hand__ (The Ten Commandments, | ||
* __Fire of the Lord__: (1 Kings 18:37-39) You call down a 40' high column of flame that strikes all within a 10' radius of a point you can see within 60' for 1D6/level radiant damage. A, S | * __Fire of the Lord__: (1 Kings 18:37-39) You call down a 40' high column of flame that strikes all within a 10' radius of a point you can see within 60' for 1D6/level radiant damage. A, S | ||
- | * __Holy Weapon__: you call on the Lord of Hosts to consecrate a weapon to the cause of Righteousness. | + | * __Holy Weapon__: |
* __Raise Dead__: (2 Kings 4:32-35) | * __Raise Dead__: (2 Kings 4:32-35) | ||
divine_spells.txt · Last modified: 2020/02/19 15:02 by andrew