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divine_spells [2020/01/13 21:43] – [Third Level] andrewdivine_spells [2020/01/13 21:50] – [First Level] andrew
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   * __Smite Heathen__: (Deuteronomy 7:2) As a quick action you say a prayer that allows you to do an additional 1D6/3 level rounded up radiant damage on your next melee attack that hits during this battle C   * __Smite Heathen__: (Deuteronomy 7:2) As a quick action you say a prayer that allows you to do an additional 1D6/3 level rounded up radiant damage on your next melee attack that hits during this battle C
   * __Command the Godless__: (2 Chronicles 20:6) 1/level enemies you can see within 30' of each other comply with a one-word command A   * __Command the Godless__: (2 Chronicles 20:6) 1/level enemies you can see within 30' of each other comply with a one-word command A
 +  * __God's Creatures__: (Genesis 8: 6-12) You choose a small mammal or bird such as a raven or a dove to scout ahead and answer a yes or no question if they are able to return safely. C
  
 ==== Second Level ==== ==== Second Level ====
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 ==== Third Level ==== ==== Third Level ====
   * __Full Armor of God__:  (Ephesians 6:11) you and all allies within 10' gain +2 AC for 1 minute or concentration. C   * __Full Armor of God__:  (Ephesians 6:11) you and all allies within 10' gain +2 AC for 1 minute or concentration. C
-  * __It Shall Not Avail__: remove 1 curse or disease from 1 target, check vs. DM set DC. C+  * __It Shall Not Avail__: (Luke 9:1) Remove 1 curse or disease from 1 target, check vs. DM set DC. C
   * __Pax Vobiscum__: (Daniel 6:19-24) All within 30' have no wish to fight unless they themselves are attacked for 1 min/level. A, S   * __Pax Vobiscum__: (Daniel 6:19-24) All within 30' have no wish to fight unless they themselves are attacked for 1 min/level. A, S
   * __Smite the Godless__: (Isaiah 66:24) You or 1 ally gain advantage to all attacks vs. evil for 1 turn/level. C     * __Smite the Godless__: (Isaiah 66:24) You or 1 ally gain advantage to all attacks vs. evil for 1 turn/level. C  
-  * __Wait in Silence for the Lord__: all forms of noise are silenced within 30', concentration. C, S +  * __Wait in Silence for the Lord__: (Psalm 31:18) All forms of noise are silenced within 30', concentration. C, S 
   * __Great Heal__: must be cast as a ritual, but still requires the recipient to make a WIS check to be effective.  It cures all wounds, restores lost ability score points, repairs destroyed/lost limbs, restores sight and hearing.  If the Wis check fails, the recipient must confess his sins, carry out penance and receive communion from a bishop before he can receive another attempt. R   * __Great Heal__: must be cast as a ritual, but still requires the recipient to make a WIS check to be effective.  It cures all wounds, restores lost ability score points, repairs destroyed/lost limbs, restores sight and hearing.  If the Wis check fails, the recipient must confess his sins, carry out penance and receive communion from a bishop before he can receive another attempt. R
   * __Guardians of Elisha__ (2 Kings 2:23-25): 1d4 black [[bears]] appear and attack any person or creature that has attacked or mocked the bald head of the caster.  2 combat rounds per level. C   * __Guardians of Elisha__ (2 Kings 2:23-25): 1d4 black [[bears]] appear and attack any person or creature that has attacked or mocked the bald head of the caster.  2 combat rounds per level. C
divine_spells.txt · Last modified: 2020/02/19 15:02 by andrew