Both sides previous revisionPrevious revisionNext revision | Previous revisionNext revisionBoth sides next revision |
divine_spells [2020/01/16 20:09] – andrew | divine_spells [2020/01/16 20:21] – [Third Level] andrew |
---|
* [[divine_spell_descriptions#Hail Mary|Hail Mary]] - All evil creatures attack you at disadvantage for 1 minute (C) | * [[divine_spell_descriptions#Hail Mary|Hail Mary]] - All evil creatures attack you at disadvantage for 1 minute (C) |
* [[divine_spell_descriptions#Heal Wound|Heal Wound]] - As a quick action, you heal an ally in 30' for 1D8 (C) | * [[divine_spell_descriptions#Heal Wound|Heal Wound]] - As a quick action, you heal an ally in 30' for 1D8 (C) |
* [[divine_spell_descriptions#Holy Chant|Holy Chant]] - All allies that can hear you gain +1D4 to all attack rolls and checks as long as you concentrate (C) | * [[divine_spell_descriptions#Holy Chant|Holy Chant]] - Allies within 20' gain +1D4 to all attack rolls and checks (C) |
* [[divine_spell_descriptions#Smite Heathen|Smite Heathen]] - As a quick action, you imbue your next strike with holy energies (C) | * [[divine_spell_descriptions#Smite Heathen|Smite Heathen]] - As a quick action, you imbue your next strike with holy energies (C) |
* [[divine_spell_descriptions#Thy Rod and Thy Staff|Thy Rod and Thy Staff]] - You create a holy weapon (C,S) | * [[divine_spell_descriptions#Thy Rod and Thy Staff|Thy Rod and Thy Staff]] - You create a holy weapon (C,S) |
===== Third Level ===== | ===== Third Level ===== |
| |
* [[divine_spell_descriptions#Angelic Sentinels|Angelic Sentinels]] - Within 15' your enemies movement is halved and you may inflict 1D8/3 levels radiant save for half (C) | * [[divine_spell_descriptions#Angelic Sentinels|Angelic Sentinels]] - A 15' aura of angels limits your enemies movement and inflicts 1D8/3 levels radiant (check for half) (C) |
* [[divine_spell_descriptions#Full Armor of God|Full Armor of God]] - All your allies within 15' gain +2 AC for as one minute (C) | * [[divine_spell_descriptions#Full Armor of God|Full Armor of God]] - All your allies within 15' gain +2 AC (C) |
* [[divine_spell_descriptions#Guardians of Elisha|Guardians of Elisha]] - You summon 1D4 bears to serve you for 10 minutes (C) | * [[divine_spell_descriptions#Guardians of Elisha|Guardians of Elisha]] - You summon 1D4 bears to serve you for 10 minutes (C) |
* [[divine_spell_descriptions#It Shall Not Avail|It Shall Not Avail]] - You remove harmful conditions and heal if cast as a ritual (C) | * [[divine_spell_descriptions#It Shall Not Avail|It Shall Not Avail]] - You remove harmful conditions and heal if cast as a ritual (C) |