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divine_spells [2020/01/20 20:30] davedivine_spells [2020/01/30 12:56] – [Second Level] andrew
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 Divine spells (also called "miracles") require a spellcasting check and a Holy Symbol to cast, in place of components. Unless noted otherwise, each spell takes an attack action.  Spells are more or less powerful, noted by spell level. Failing the check triggers a mishap with unintended consequences, and the spellcaster can’t attempt spells of that spell spell level again until they take a safe rest. Divine spells (also called "miracles") require a spellcasting check and a Holy Symbol to cast, in place of components. Unless noted otherwise, each spell takes an attack action.  Spells are more or less powerful, noted by spell level. Failing the check triggers a mishap with unintended consequences, and the spellcaster can’t attempt spells of that spell spell level again until they take a safe rest.
  
-Spellcasting PCs know and can cast 3+Zealot PCs know and can cast 3
 cantrips. These are rote, simple, relatively cantrips. These are rote, simple, relatively
 weak spells that the PC has mastered. They weak spells that the PC has mastered. They
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 Divine spellcasters, if they ordained priests, also know a number of [[Sacraments]].  These are key rituals that can be performed by ordained clergy, NPC or PC. These sacraments require no spell casting roll, if a properly ordained clergyman performs the ceremony, it is effective, regardless of his personal qualities or skill.  A cleric or hermit player character can decide to begin play as an ordained priest, which allows access to sacraments, but might result in him being assigned to a parish or cathedral to perform services.  Most templars are not ordained, only the chaplains of a commandery.  A templar may apply to the local commander to be ordained once he reaches 2nd level (Charisma check, and perhaps a quest). Divine spellcasters, if they ordained priests, also know a number of [[Sacraments]].  These are key rituals that can be performed by ordained clergy, NPC or PC. These sacraments require no spell casting roll, if a properly ordained clergyman performs the ceremony, it is effective, regardless of his personal qualities or skill.  A cleric or hermit player character can decide to begin play as an ordained priest, which allows access to sacraments, but might result in him being assigned to a parish or cathedral to perform services.  Most templars are not ordained, only the chaplains of a commandery.  A templar may apply to the local commander to be ordained once he reaches 2nd level (Charisma check, and perhaps a quest).
  
-Spellcasting PCs know a number of spells+Zealot PCs know a number of spells
 based on the PC’s and spell level. Known based on the PC’s and spell level. Known
 spells can be cast by the spellcaster. spells can be cast by the spellcaster.
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   * [[divine_spell_descriptions#Restraining Hand of the Angels|Restraining Hand of the Angels]] - Angels restrain creatures and spirits within 20' area (A,S)   * [[divine_spell_descriptions#Restraining Hand of the Angels|Restraining Hand of the Angels]] - Angels restrain creatures and spirits within 20' area (A,S)
   * [[divine_spell_descriptions#Sticks to Snakes|Sticks to Snakes]] - You turn up to 5 sticks to poisonous snakes you control (C)   * [[divine_spell_descriptions#Sticks to Snakes|Sticks to Snakes]] - You turn up to 5 sticks to poisonous snakes you control (C)
-  +  * [[divine_spell_descriptions#swords to plowshares|Swords to Plowshares]] - Mortals within 30' stop fighting (A)  
 ===== Third Level ===== ===== Third Level =====
  
divine_spells.txt · Last modified: 2020/02/19 15:02 by andrew