enchanted_tools
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enchanted_tools [2020/01/09 00:24] – dave | enchanted_tools [2020/01/09 13:34] – andrew | ||
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|Horn of Opening|xxxgp|1|3|blowing this horn throws open all doors, locks and secret compartments within 60', but makes a very noticeable racket. | |Horn of Opening|xxxgp|1|3|blowing this horn throws open all doors, locks and secret compartments within 60', but makes a very noticeable racket. | ||
|Horn of War|xxxgp|1|3|blowing this horn gives all allies within earshot +2 to hit and damage if they charge on their next action after the horn is blown. | |Horn of War|xxxgp|1|3|blowing this horn gives all allies within earshot +2 to hit and damage if they charge on their next action after the horn is blown. | ||
- | |Lyre of Building|xxxgp|1|3|yyy|--| | + | |Lyre of Building|xxxgp|1|3|playing this instrument negates a horn of blasting attack, useable up to 7 times per week. It can also be used to magically build, if played every day for a week it equals the labor of 100 men|--| |
|Lyre of Charming|xxxgp|1|3|playing this lyre acts causes all listeners to make a Wisdom save or become charmed as long as the playing continues|--| | |Lyre of Charming|xxxgp|1|3|playing this lyre acts causes all listeners to make a Wisdom save or become charmed as long as the playing continues|--| | ||
|Lyre of Opening|xxxgp|1|3|playing this lyre acts as a knock spell, once per ten minutes.|--| | |Lyre of Opening|xxxgp|1|3|playing this lyre acts as a knock spell, once per ten minutes.|--| | ||
- | |Rope of Climbing|xxxgp|1|3|yyy|--| | + | |Rope of Climbing|xxxgp|1|3|a 100' long thin silken rope that will allow you to climg without a skill check and will tie and untie itself to secure the climb with a simple command word.|--| |
- | |Rope of Constricting|xxxgp|1|3|yyy|--| | + | |Rope of Constricting|xxxgp|1|3|lasso that once it hits, from up to 30' away does 1d12 each turn until target is dead or user releases.|--| |
- | |Rope of Entangling|xxxgp|1|3|yyy|--| | + | |Rope of Entangling|xxxgp|1|3|lasso that is thrown at target up to 30' away and will, on a hit, tie up and immobilize target.|--| |
- | |Saw of Clear Cutting|xxxgp|5|5|yyy|--| | + | |Saw of Clear Cutting|xxxgp|5|5|a two man saw that will cut down a big tree in 5 rounds.|--| |
- | |Shovel of Big Digging|xxxgp|5|5|yyy|--| | + | |Shovel of Big Digging|xxxgp|5|5|shovel that will dig out a ten foot cube of dirt in one round|--| |
- | |Sledge of the Giants|xxxgp|5|5|yyy|--| | + | |Sledge of the Giants|xxxgp|5|5| |
- | |Stone of Luck|xxxgp|1|4|yyy|--| | + | |Stone of Luck|xxxgp|1|4|one who carries the stone can reroll 1 roll made by him or against him once per hour.|--| |
- | |Stone of Pull|xxxgp|1|4|yyy|--| | + | |Stone of Pull|xxxgp|1|4|one object of metal of 5 load or less within 60'ed by the user will be pulled through the air rapidly to the stone|--| |
|Stone of Earth|xxxgp|1|4|when the stone is firmly planted in the earth, the next round the user can summon an Earth Spirit to his bidding once per day for 10 minutes.|--| | |Stone of Earth|xxxgp|1|4|when the stone is firmly planted in the earth, the next round the user can summon an Earth Spirit to his bidding once per day for 10 minutes.|--| | ||
+ | ===== Design Notes ===== | ||
+ | |||
+ | //Dave, I love what you've done here! There are so many items and choices, this is really great. My only concern is that some of them kind of break the aesthetic with respect to magic. I've been really trying to keep to the " | ||
enchanted_tools.txt · Last modified: 2020/12/14 19:47 by dave