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enchanted_tools [2020/01/09 19:33] daveenchanted_tools [2020/01/13 20:49] dave
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 ^Name^Cost^[[Load]]^[[Durability]]^Effect^Special Ingredient^ ^Name^Cost^[[Load]]^[[Durability]]^Effect^Special Ingredient^
-|Bag of Air|25,000gp|1|2|when the user inflates the bag with his breath, he can, the next round, summon an Air Spirit to do his bidding once per day for 10 minutes.|--+|Bag of Air|25,000gp|1|2|when the user inflates the bag with his breath, he can, the next round, summon an Air Spirit to do his bidding once per day for 10 minutes.|soul gem containing a Water spirit
-|Bag of Holding|25,000gp|1|12|while it weighs 12 load, no matter what's in it, it can hold up to 200 Load of stuff.|--|+|Bag of Holding|8000gp|1|12|while it weighs 12 load, no matter what's in it, it can hold up to 200 Load of stuff.|--|
 |Bag of Taurus|15,000gp|1|2|this bag has 6 tokens each in the shape of a Bull.  When the token is drawn out, a bull magically appears and serves the drawer until either one is slain.  Only one bull can be active at a time.  The bag fills back up to 6 tokens once sometime between April 20 and May 20.| The heart of a quadrupedal [[troll cow]] boiled in the blood of three bipedal [[troll cow|troll cows]]| |Bag of Taurus|15,000gp|1|2|this bag has 6 tokens each in the shape of a Bull.  When the token is drawn out, a bull magically appears and serves the drawer until either one is slain.  Only one bull can be active at a time.  The bag fills back up to 6 tokens once sometime between April 20 and May 20.| The heart of a quadrupedal [[troll cow]] boiled in the blood of three bipedal [[troll cow|troll cows]]|
-|Bowl of Fire|25,000gp|2|4|when a fire is lit in the bowl, the next round the user can summon a Fire Spirit to his bidding once per day for 10 minutes.|--+|Bowl of Fire|25,000gp|2|4|when a fire is lit in the bowl, the next round the user can summon a Fire Spirit to his bidding once per day for 10 minutes.|soul gem containing a Fire Spirit
-|Bowl of the Waters|25,000gp|2|4|when the bowl is filled with water, the next round the user can summon a Water Spirit to do his bidding once per day for 10 minutes.|--+|Bowl of the Waters|25,000gp|2|4|when the bowl is filled with water, the next round the user can summon a Water Spirit to do his bidding once per day for 10 minutes.|soul gem containing a Water Spirit
-|Broom of Cleaning|2000gp|1|3|this broom will clean a designated area under its own power|--+|Broom of Cleaning|2000gp|1|3|this broom will clean a designated area under its own power|the hats of 6 brownies
-|Broom of Messages|5000gp|1|3|this broom will fly on its own to a named person or place (moving 100' per turn) and sweep a message into the dirt near the target|--+|Broom of Messages|5000gp|1|3|this broom will fly on its own to a named person or place (moving 100' per turn) and sweep a message into the dirt near the target|the feathers of a griffon
-|Drums of Battle|10,000gp|2|4|as longer as the user pounds the drums, all allies in earshot have advantage to morale checks|--|+|Drums of Battle|10,000gp|2|4|as longer as the user pounds the drums, all allies in earshot have advantage to morale checks|the hide of a House Crusher|
 |Drums of Deafness|10,000gp|2|2|all enemies in earshot cannot hear anything over the drum pounding|--| |Drums of Deafness|10,000gp|2|2|all enemies in earshot cannot hear anything over the drum pounding|--|
-|Drums of Fear|25,000gp|2|2|when user pounds on drums, enemies in earshot must check morale at disadvantage. Will continue to be at morale disadvantage if player continues to pound and other causes of morale check atise. |--+|Drums of Fear|25,000gp|2|2|when user pounds on drums, enemies in earshot must check morale at disadvantage. Will continue to be at morale disadvantage if player continues to pound and other causes of morale check atise. |soul gem containing a Maddener-Diabolus
-|Flask of Curses|10,000gp|1|2|once per hour the user can sprinkle a cursed water from the flask that inflicts the cursed condition on a target.|--+|Flask of Curses|10,000gp|1|2|once per hour the user can sprinkle a cursed water from the flask that inflicts the cursed condition on a target.|Finger bones of a necromancer
-|Flask of Fluids|10,000gp|1|2|up to seven times per day the flask will pour out 1 quart of any non-magical liquid desired, but only a single type in any one day|--+|Flask of Fluids|10,000gp|1|2|up to seven times per day the flask will pour out 1 quart of any non-magical liquid desired, but only a single type in any one day|skull of an alchemist
-|Flask of Potions|20,000gp|1|2|flask contains 1d4+1 different potions, each may be drunk from the flask at a command word. Each replenishes after a week|--+|Flask of Potions|20,000gp|1|2|flask contains 1d4+1 different potions, each may be drunk from the flask at a command word. Each replenishes after a week|hand of a spell caster, soaked in 6 different potions
-|Horn of Opening|15,000gp|1|3|blowing this horn throws open all doors, locks and secret compartments within 60', but makes a very noticeable racket.  Useable 7 times per week|--+|Horn of Opening|15,000gp|1|3|blowing this horn throws open all doors, locks and secret compartments within 60', but makes a very noticeable racket.  Useable 7 times per week|the dust of a brick from the Basilica of St. Peter in Rome
-|Horn of War|xxxgp|1|3|blowing this horn gives all allies within earshot +2 to hit and damage if they charge on their next action after the horn is blown.  Useable 7 times per week.|--|+|Horn of War|10,000gp|1|3|blowing this horn gives all allies within earshot +2 to hit and damage if they charge on their next action after the horn is blown.  Useable 7 times per week.|soil from the grave of a Knight of the Round Table|
 |Lyre of Charming|20,000gp|1|3|playing this lyre acts causes all listeners to make a Wisdom save or become charmed as long as the playing continues|--| |Lyre of Charming|20,000gp|1|3|playing this lyre acts causes all listeners to make a Wisdom save or become charmed as long as the playing continues|--|
 |Lyre of Opening|20,000gp|1|3|playing this lyre acts as a knock spell, once per ten minutes.|--| |Lyre of Opening|20,000gp|1|3|playing this lyre acts as a knock spell, once per ten minutes.|--|
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 ====PROBLEMS==== ====PROBLEMS====
 +These are the problematic ones.  I have no problem dropping all of them.
 ^Name^Cost^[[Load]]^[[Durability]]^Effect^Special Ingredient^ ^Name^Cost^[[Load]]^[[Durability]]^Effect^Special Ingredient^
 |Broom of the Witch|10,000gp|1|3|this broom can fly through the air at 100' per turn, carrying 1 person, or 50' per turn if carrying 2 people|--| |Broom of the Witch|10,000gp|1|3|this broom can fly through the air at 100' per turn, carrying 1 person, or 50' per turn if carrying 2 people|--|
enchanted_tools.txt · Last modified: 2020/12/14 19:47 by dave