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five_torches_deep [2019/11/21 19:16] andrewfive_torches_deep [2019/11/21 19:17] andrew
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 familiarity with fantasy rpgs. familiarity with fantasy rpgs.
  
-• Core mechanics based on 5e +  • Core mechanics based on 5e 
-• Four OSR-related classes +  • Four OSR-related classes 
-• Four OSR-common races +  • Four OSR-common races 
-• Race and class restrictions +  • Race and class restrictions 
-• STR, DEX, CON, INT, WIS, CHA +  • STR, DEX, CON, INT, WIS, CHA 
-• Ascending AC +  • Ascending AC 
-• Rolled abilities and HP +  • Rolled abilities and HP 
-• Skills reduced and simplified +  • Skills reduced and simplified 
-• Magic system re-tooled, flattened +  • Magic system re-tooled, flattened 
-• Spells can cause magical mishaps +  • Spells can cause magical mishaps 
-• Semi-compatible with 5e math +  • Semi-compatible with 5e math 
-• Semi-compatible with B/X math +  • Semi-compatible with B/X math 
-• Load and encumbrance +  • Load and encumbrance 
-• Incorporates dis/advantage +  • Incorporates dis/advantage 
-• Slower and weaker rest and healing +  • Slower and weaker rest and healing 
-• Equipment can be broken +  • Equipment can be broken 
-• Ability scores determine limits +  • Ability scores determine limits 
-• Retainers, morale, and reactions+  • Retainers, morale, and reactions
  
 +===== Our Discoveries =====
  
   * Because every spell risks failure, spellcasters can cast as often as they have components for   * Because every spell risks failure, spellcasters can cast as often as they have components for
   * Certain spell failures keep the spellcaster from casting again until a rest   * Certain spell failures keep the spellcaster from casting again until a rest
   * Limited races and class choices   * Limited races and class choices
five_torches_deep.txt · Last modified: 2019/11/21 20:11 by andrew