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gems_jewels_and_stones [2020/01/13 20:00] davegems_jewels_and_stones [2020/01/13 20:01] dave
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 |Soul Gem|50gp|1|1|Soul Gems are magic stones used for trapping spirits for the purpose of enchanting weapons and armor. To use the gem, a spellcaster presents this specially enchanted gem which begins to absorb the soul of a target disembodied spirit within 30'. After three consecutive successful magical attacks, each using the spellcaster's [[actions|Active action]] the spirit is permanently trapped within the gem. After the first successful magical attack, the spirit cannot more farther than 30' from the spellcaster until they fail a consecutive magical attack, give up on the attack, or are incapacitated. The gem can hold a spirit of 1 HD for every 25gp of value of the gem used to create this item. If the gem isn't valuable enough to hold a particular spirit it is destroyed.|A gem of 25gp value or more | |Soul Gem|50gp|1|1|Soul Gems are magic stones used for trapping spirits for the purpose of enchanting weapons and armor. To use the gem, a spellcaster presents this specially enchanted gem which begins to absorb the soul of a target disembodied spirit within 30'. After three consecutive successful magical attacks, each using the spellcaster's [[actions|Active action]] the spirit is permanently trapped within the gem. After the first successful magical attack, the spirit cannot more farther than 30' from the spellcaster until they fail a consecutive magical attack, give up on the attack, or are incapacitated. The gem can hold a spirit of 1 HD for every 25gp of value of the gem used to create this item. If the gem isn't valuable enough to hold a particular spirit it is destroyed.|A gem of 25gp value or more |
 |Stone of Luck|xxxgp|1|4|one who carries the stone can reroll 1 roll made by him or against him once per hour.|--| |Stone of Luck|xxxgp|1|4|one who carries the stone can reroll 1 roll made by him or against him once per hour.|--|
-|Stone of Pull|200gp|1|4|One object of metal of 5 load or less within 60' designated by the user  will be pulled through the air rapidly to the stone. This could potentially be used to disarm an enemy as an [[actions|Active action]]. This object won't work if the wielder is wearing metal armor (i.e. heavy armor). | LESSER LAND-WIGHT caught in a soul gem|+|Stone of Pull|200gp|1|4|One object of metal of 5 load or less within 60' designated by the user  will be pulled through the air rapidly to the stone. This could potentially be used to disarm an enemy as an [[actions|Active action]]. This object won't work if the wielder is wearing metal armor (i.e. heavy armor). | eye of  aLESSER LAND-WIGHT |
 |Stone of Earth|xxxgp|1|4|when the stone is firmly planted in the earth, the next round the user can summon an Earth Spirit to his bidding once per day for 10 minutes.|--| |Stone of Earth|xxxgp|1|4|when the stone is firmly planted in the earth, the next round the user can summon an Earth Spirit to his bidding once per day for 10 minutes.|--|
gems_jewels_and_stones.txt · Last modified: 2020/10/11 17:49 by dave