Both sides previous revisionPrevious revision | Next revisionBoth sides next revision |
healing [2020/02/05 15:51] – [The Injury Roll] andrew | healing [2020/02/05 15:53] – [Healing Hit Points through Magic, Food or Herbalism] andrew |
---|
There are manifold ways to heal hit points through magic and herbalism and the like. | There are manifold ways to heal hit points through magic and herbalism and the like. |
| |
- Divine Potions: Blessed Healing (1D8); Greater Blessed Healing (all hp) | * Divine Potions: Blessed Healing (1D8); Greater Blessed Healing (all HP) |
- Divine Spells: Heal Wound (1D8); Restoration (all HP), Blessing of St. Luke (3D8), Blessing of the Holy Spirit (4D8). | * Divine Spells: Heal Wound (1D8); Restoration (all HP); Blessing of St. Luke (3D8); Blessing of the Holy Spirit (4D8) |
- Zealot Archetype or Class Feature: Zealot-2 heal ally (1D6/level); Cleric heal all allies (1 HP), Hermit and Templar Lay on Hands (2hp/level). | * Zealot Archetype or Class Features: Zealot heal ally (1D6/level), heal all allies (1 HP), Lay on Hands (2hp/level) |
- Special Drinks: Liver Squeezings (1D4, chance of blindness) | * Special Drinks: Liver Squeezings (1D4, chance of blindness) |
- Special Foods: Mighty Haggis (1D4), Awesome Pie (1D4) (either only once per day) | * Special Foods: Mighty Haggis (1D4); Awesome Pie (1D4) (either only once per day) |
- Herbals: Healing Salve (1D6 1 dose at a time), Wound Wart (1 per day), Comfrey Root (1D4--once per day) | * Herbals: Healing Salve (1D6 1 dose at a time); Wound Wart (1 per day); Comfrey Root (1D4 once per day) |
- Arcane Spells: Drink Life (1/2 of 3D6) | * Arcane Spells: Drink Life (1/2 of 3D6) |
| |
===== Healing Ability Scores or Lost Limbs ===== | ===== Healing Ability Scores or Lost Limbs ===== |