herbals
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herbals [2019/12/09 19:33] – [Common Herbals] andrew | herbals [2019/12/11 00:55] – dave | ||
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- | =====Herbs, Herbal Remedies and Herbal Concoctions===== | + | ====== Herbs, Herbal Remedies and Herbal Concoctions |
- | ====Common Herbals==== | + | ===== Common Herbals ===== |
- | The following herbs, herbal remedies, and concoctions can be commonly purchased from herbalist shops and can also be sought and prepared by characters | + | |
+ | The following herbs, herbal remedies, and concoctions can be commonly purchased from herbalist shops and can also be sought and prepared by characters | ||
^Type^Price^[[Supply]]^Notes^ | ^Type^Price^[[Supply]]^Notes^ | ||
+ | |Assassin' | ||
|Belladona|10gp|2|If ingested after a lycanthrope bite, make a Con save: either die in one turn or be cured of lycanthropy.| | |Belladona|10gp|2|If ingested after a lycanthrope bite, make a Con save: either die in one turn or be cured of lycanthropy.| | ||
|Birthwort|10gp|2|Applied as a poultice, gives 25% chance to re-roll failed poison save| | |Birthwort|10gp|2|Applied as a poultice, gives 25% chance to re-roll failed poison save| | ||
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|Healing Salve|25gp|3| smeared on injury and bandaged, causes 1 hour of sleep and cures 1d6 hp| | |Healing Salve|25gp|3| smeared on injury and bandaged, causes 1 hour of sleep and cures 1d6 hp| | ||
|Pipe Weed|1sp|1|If made into a cigar or smoked in a pipe has a 10% chance to drive all the ladies from the room.| | |Pipe Weed|1sp|1|If made into a cigar or smoked in a pipe has a 10% chance to drive all the ladies from the room.| | ||
+ | |Fly Agaric Mushroom|25gp|3|mixed with alcohol and rubbed on skin, increases STR, CON and Fear Resistance by 1d4 each for 1 hour, fall unconscious for 10 minutes afterward| | ||
|Tamarind|10gp|2|If applied as a poultice within an hour of being hit, has a 25% chance of curing any rotting illness| | |Tamarind|10gp|2|If applied as a poultice within an hour of being hit, has a 25% chance of curing any rotting illness| | ||
|Vermifuge|10gp|2|Smoke from burning it kills all bookworms within 10'| | |Vermifuge|10gp|2|Smoke from burning it kills all bookworms within 10'| | ||
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|Woundwart|5gp|1|Applied to wounds, 1 dose per day, adds 1 extra hit point healed.| | |Woundwart|5gp|1|Applied to wounds, 1 dose per day, adds 1 extra hit point healed.| | ||
- | =====Exotic Herbals==== | + | ===== Exotic Herbals ===== |
The following herbs, concoctions and remedies must be imported from distant lands like Egypt or India. | The following herbs, concoctions and remedies must be imported from distant lands like Egypt or India. | ||
- | ^Type^Price^SUP^Notes^ | + | ^Type^Price^[[Supply]]^Notes^ |
|Black Lotus|250gp|10|Smoked or chewed, Con check, if passed regain ability to cast a spell level lost due to spell failure after trance of 10-40 minutes. | |Black Lotus|250gp|10|Smoked or chewed, Con check, if passed regain ability to cast a spell level lost due to spell failure after trance of 10-40 minutes. | ||
|White Lotus|100gp|7|Swallowing the flower gives an immediate re-roll of a failed poison save at +4 on the roll.| | |White Lotus|100gp|7|Swallowing the flower gives an immediate re-roll of a failed poison save at +4 on the roll.| | ||
+ | |Mandrake|100gp|7|ingesting a dose causes Con save or sickness for 1d6 hours, success gives visions, showing you nearby magic, spirits and holy objects. If mixed in a potion, doubles duration| | ||
herbals.txt · Last modified: 2020/02/21 15:17 by andrew