herbals
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herbals [2019/12/11 13:41] – dave | herbals [2019/12/24 15:10] – andrew | ||
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^Type^Price^[[Supply]]^Notes^ | ^Type^Price^[[Supply]]^Notes^ | ||
|Assassin' | |Assassin' | ||
- | |Belladona|10gp|2|If ingested after a lycanthrope bite, make a Con save: either die in one turn or be cured of lycanthropy.| | + | |Belladona|10gp|2|If ingested after a [[monsters#lycanthrope|lycanthrope]] |
|Birthwort|10gp|2|Applied as a poultice, gives 25% chance to re-roll failed poison save| | |Birthwort|10gp|2|Applied as a poultice, gives 25% chance to re-roll failed poison save| | ||
|Chaulmoogra Oil|10gp|2|If poured on a dangerous slime infestation, | |Chaulmoogra Oil|10gp|2|If poured on a dangerous slime infestation, | ||
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|Felwort|10gp|2|If a tincture is splashed on the face, allows a second saving throw vs. paralysis.| | |Felwort|10gp|2|If a tincture is splashed on the face, allows a second saving throw vs. paralysis.| | ||
|Fly Agaric Mushroom|25gp|3|mixed with alcohol and rubbed on skin, increases STR, CON and Fear Resistance by 1d4 each for 1 hour, fall unconscious for 10 minutes afterward| | |Fly Agaric Mushroom|25gp|3|mixed with alcohol and rubbed on skin, increases STR, CON and Fear Resistance by 1d4 each for 1 hour, fall unconscious for 10 minutes afterward| | ||
- | |Garlic|5gp|1|Causes a vampire to cringe for 1d4 rounds| | + | |Garlic|5gp|1|Causes a [[monsters|vampire]] to cringe for 1d4 rounds| |
|Goat' | |Goat' | ||
|Goldenrod|10gp|2|If taken within a day of infection, 25% chance to avoid a disease| | |Goldenrod|10gp|2|If taken within a day of infection, 25% chance to avoid a disease| | ||
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|Vermifuge|10gp|2|Smoke from burning it kills all bookworms within 10'| | |Vermifuge|10gp|2|Smoke from burning it kills all bookworms within 10'| | ||
|White byrony|10gp|2|If burnt and breathed, 25% to allow second save vs. mold or other dangerous spores. | |White byrony|10gp|2|If burnt and breathed, 25% to allow second save vs. mold or other dangerous spores. | ||
- | |Wolfsbane|10gp|2|If character strikes a lycanthrope with a sprig, it must save vs poison or flee as if turned.| | + | |Wolfsbane|10gp|2|If character strikes a [[monsters#lycanthrope|lycanthrope]] |
|Woundwart|5gp|1|Applied to wounds, 1 dose per day, adds 1 extra hit point healed.| | |Woundwart|5gp|1|Applied to wounds, 1 dose per day, adds 1 extra hit point healed.| | ||
herbals.txt · Last modified: 2020/02/21 15:17 by andrew