land_wights
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land_wights [2019/12/13 19:35] – dave | land_wights [2019/12/14 23:39] – andrew | ||
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=====LAND WIGHTS===== | =====LAND WIGHTS===== | ||
- | The Land Wights are they spirits of particular locations. | + | The Land Wights are they spirits of particular locations; they can never move more than a mile from their home. Most are neutral or benign, often offered sacrifices of food or milk by simple villagers and pagans. |
**LESSER LAND-WIGHT (3 HD Shaper)** | **LESSER LAND-WIGHT (3 HD Shaper)** | ||
Line 9: | Line 9: | ||
* Mods: W-1, N+3/S+5 | * Mods: W-1, N+3/S+5 | ||
- | Speed: 30' (may move through physical objects) | + | * Speed: 30' (may move through physical objects) |
- | Morale: +3 | + | |
+ | * Stealth +3, Perception | ||
- | **Spiritual Attack:** +5, hit will stun target for 1 round, Wis save or take 1d4 Wisdom Damage | + | **Spiritual Attack:** +5, hit will stun target for 1 round, Wis save or take 1d4 Wisdom Damage |
- | **Frightening Visage:** normally invisible, can appear as an apparition, forcing a morale check to all mortals seeing it (1 time per battle). | + | **Frightening Visage:** normally invisible, can appear as an apparition, forcing a morale check to all mortals seeing it (1 time per battle). |
- | **Moving the Land: | + | **Moving the Land: |
+ | **Standard Attack**-1, 1d12 damage (vs spirits only). \\ | ||
S+3, D+3, C+3, I+5, | S+3, D+3, C+3, I+5, | ||
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* Mods: W+1, N+5/S+9 | * Mods: W+1, N+5/S+9 | ||
- | **Speed:** 30' (may move through physical objects) | + | |
- | **Morale:** +5 | + | * Morale+5 |
+ | | ||
- | **Spiritual Attack:** +9, hit will stun target for 1 round, Wis save or take 2d4 Wisdom Damage | + | **Spiritual Attack:** +9, hit will stun target for 1 round, Wis save or take 2d4 Wisdom Damage |
- | **Frightening Visage**: normally invisible, can appear as an apparition, forcing a morale check to all mortals seeing it (1 time per battle). | + | **Frightening Visage**: normally invisible, can appear as an apparition, forcing a morale check to all mortals seeing it (1 time per battle). |
- | **Moving the Land**: | + | **Moving the Land**: |
+ | **Standard Attack** +1, 2d12 damage (vs. spirits only) | ||
S+5, D+5, C+5, I+9, | S+5, D+5, C+5, I+9, | ||
**ANCIENT LAND-WIGHT (12 HD Shaper)** | **ANCIENT LAND-WIGHT (12 HD Shaper)** | ||
- | Disembodied Spirit: cannot attack or be attacked physically | + | * Disembodied Spirit: cannot attack or be attacked physically |
* AC: 18 HD 12 HP 49 | * AC: 18 HD 12 HP 49 | ||
* Resistance: 18; | * Resistance: 18; | ||
* Mods: W+4, N+8/S+12 | * Mods: W+4, N+8/S+12 | ||
- | Speed: 30' (may move through physical objects) | + | * Speed: 30' (may move through physical objects) |
- | Morale: +8 | + | |
+ | * Stealth +8,, Perception | ||
- | **Spiritual Attack**: +12, hit will stun target for 1 round, Wis save or take 3d4 Wisdom Damage | + | **Spiritual Attack**: +12, hit will stun target for 1 round, Wis save or take 3d4 Wisdom Damage |
- | **Frightening Visage**: normally invisible, can appear as an apparition, forcing a morale check to all mortals seeing it (1 time per battle). | + | **Frightening Visage**: normally invisible, can appear as an apparition, forcing a morale check to all mortals seeing it (1 time per battle). |
- | **Moving the Land**: | + | **Moving the Land**: |
+ | **Standard Attack** | ||
S+8, D+8, C+8, I+12, | S+8, D+8, C+8, I+12, |
land_wights.txt · Last modified: 2020/01/23 23:22 by dave