land_wights
Differences
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land_wights [2019/12/14 17:29] – dave | land_wights [2020/01/20 20:32] – dave | ||
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* Mods: W-1, N+3/S+5 | * Mods: W-1, N+3/S+5 | ||
- | Speed: | + | * Speed: |
- | Morale: +3 | + | |
- | + | * Stealth +3, Perception +3 | |
- | **Spiritual Attack:** +5, hit will stun target for 1 round, | + | * Spiritual Attack: +5, hit will stun target for 1 round, 1d4 Wisdom Damage |
- | **Frightening Visage:** normally invisible, can appear as an apparition, forcing a morale check to all mortals seeing it (1 time per battle). | + | * Frightening Visage: normally invisible, can appear as an apparition, forcing a morale check to all mortals seeing it (1 time per turn). \\ |
- | **Moving the Land:** as active action can change 270 cubic feet of land at its home. | + | * Moving the Land: as active action can change 270 cubic feet of land at its home. \\ |
- | **Standard Attack**-1, 1d12 damage (vs spirits only). | + | * Standard Attack-1, 1d12 damage (vs spirits only). |
S+3, D+3, C+3, I+5, | S+3, D+3, C+3, I+5, | ||
Line 25: | Line 25: | ||
* Mods: W+1, N+5/S+9 | * Mods: W+1, N+5/S+9 | ||
- | **Speed:** 30' (may move through physical objects) | + | |
- | **Morale:** +5 | + | * Morale+5 |
+ | | ||
- | **Spiritual Attack:** +9, hit will stun target for 1 round, | + | |
- | **Frightening Visage**: normally invisible, can appear as an apparition, forcing a morale check to all mortals seeing it (1 time per battle). | + | * Frightening Visage: normally invisible, can appear as an apparition, forcing a morale check to all mortals seeing it (1 time per turn). \\ |
- | **Moving the Land**: as active action can change 270 cubic feet of land at its home. | + | * Moving the Land: as active action can change 270 cubic feet of land at its home. \\ |
- | **Standard Attack** +1, 2d12 damage (vs. spirits only) | + | * Standard Attack +1, 2d12 damage (vs. spirits only) |
S+5, D+5, C+5, I+9, | S+5, D+5, C+5, I+9, | ||
**ANCIENT LAND-WIGHT (12 HD Shaper)** | **ANCIENT LAND-WIGHT (12 HD Shaper)** | ||
- | Disembodied Spirit: cannot attack or be attacked physically | + | * Disembodied Spirit: cannot attack or be attacked physically |
* AC: 18 HD 12 HP 49 | * AC: 18 HD 12 HP 49 | ||
* Resistance: 18; | * Resistance: 18; | ||
* Mods: W+4, N+8/S+12 | * Mods: W+4, N+8/S+12 | ||
- | Speed: 30' (may move through physical objects) | + | * Speed: 30' (may move through physical objects) |
- | Morale: +8 | + | |
+ | * Stealth +8,, Perception | ||
- | **Spiritual Attack**: +12, hit will stun target for 1 round, | + | |
- | **Frightening Visage**: normally invisible, can appear as an apparition, forcing a morale check to all mortals seeing it (1 time per battle). | + | * Frightening Visage: normally invisible, can appear as an apparition, forcing a morale check to all mortals seeing it (1 time per turn). \\ |
- | **Moving the Land**: as active action can change 270 cubic feet of land at its home. | + | * Moving the Land: as active action can change 270 cubic feet of land at its home. \\ |
- | **Standard Attack** +4, 3d10+1 damage (vs. spirits only) | + | * Standard Attack |
S+8, D+8, C+8, I+12, | S+8, D+8, C+8, I+12, |
land_wights.txt · Last modified: 2020/01/23 23:22 by dave