law
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law [2020/02/04 19:51] – created dave | law [2020/02/21 15:06] – andrew | ||
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- | =====THE LAW===== | + | ====== The Law ====== |
When characters are caught breaking the law in the Kingdom of Nessex, they need to know a few things. | When characters are caught breaking the law in the Kingdom of Nessex, they need to know a few things. | ||
- | ====Status and Wergild==== | + | ===== Status and Wergild |
Each person in the kingdom is assigned a status or social position, with a corresponding wergild or " | Each person in the kingdom is assigned a status or social position, with a corresponding wergild or " | ||
^Status^Wergild^Definition^ | ^Status^Wergild^Definition^ | ||
- | |King|--|Ruler of Nessex, chosen by the Witan| | + | |King|100,000gp|Ruler of Nessex, chosen by the Witan| |
- | |Royal|--|members | + | |Royal|75,000gp|Members |
- | |Earl|--|ruler of a shire| | + | |Earl|50,000gp|Ruler of a shire| |
- | ||High Reeve or Sheriff|--|appointed | + | |High Reeve or Sheriff|25,000gp|Appointed |
- | |Bishop|--|head churchman of a shire| | + | |Bishop|25,000gp|Head churchman of a shire| |
- | |Abbot|--|head of a monastic house| | + | |Abbot|20,000gp|Head of a monastic house| |
- | |Lord|--|Thane of a Hundred| | + | |Lord|5000gp|Thane of a Hundred| |
- | |Lordly|--|family | + | |Lordly|2500gp|Family |
- | |Priest|--|head church man of a parish/ | + | |Priest|1500gp|Head church man of a parish/ |
- | |Housecarl|--|soldier | + | |Housecarl|500gp|Soldier |
- | |Monk|--|member | + | |Monk|150gp|Member |
- | |Churl|--|holder | + | |Churl|120gp|Holder |
- | |Burger|--|holder | + | |Burger|120gp|Holder |
- | |Boor|--|Landless freeman and family| | + | |Boor|50gp|Landless freeman and family| |
- | |Bondsman|--|indentured | + | |Bondsman|25gp|Indentured |
+ | |||
+ | |||
+ | {{ : | ||
+ | |||
+ | The Burger class suffers from considerable status anxiety. | ||
+ | |||
+ | ===== Crimes Against Public Order ===== | ||
+ | |||
+ | Certain crimes are punishable by death. | ||
+ | |||
+ | * **Breaking one's Oath of Faithfulness**: | ||
+ | * **Fighting in the King's house**: Can be forgiven if the fighters pay a fine equal to twice their wergild. | ||
+ | * **Fighting in the Earl or Lord's house**: Can be forgiven if the fighters pay a fine equal to their wergild. | ||
+ | * **Fighting in a Churl or Burger' | ||
+ | * **Using poison or black magic**: Can be forgiven if malefactor pays twice his own wergild and seeks penance from the Church. | ||
+ | * **Killing someone**: | ||
+ | * **Theft**: Can be forgiven if you return value of property stolen and pay value of your wergild. | ||
law.txt · Last modified: 2021/01/11 19:32 by dave