lore
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lore [2020/02/29 18:28] – [Astrology] andrew | lore [2020/02/29 19:13] – [Monsters] andrew | ||
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Knowledge of [[common_atlantean_artifacts|Atlantean artifacts]] is particularly important to recover and use equipment that might be useful to adventurers. Characters who have this lore may use it to identify or use a magical item recovered from ruins in the new world, or at least gain an idea for an item's use based on magical artifacts found in the old world. | Knowledge of [[common_atlantean_artifacts|Atlantean artifacts]] is particularly important to recover and use equipment that might be useful to adventurers. Characters who have this lore may use it to identify or use a magical item recovered from ruins in the new world, or at least gain an idea for an item's use based on magical artifacts found in the old world. | ||
+ | This lore might also be used to try to duplicate the creation of a magic item from the Atlanteans. | ||
===== Astrology ===== | ===== Astrology ===== | ||
- | A knowledge of the progression of the heavens is important for ritual magic. Once per day, a character who can see the nighttime sky may make an INT check to allow them to cast an arcane spell as a ritual even after a [[arcane_spells|failed spellcasting check] blocks that spell level from being cast. | + | A knowledge of the progression of the heavens is important for ritual magic. Once per day, a character who can see the nighttime sky may make an INT check to allow them to cast an arcane spell as a ritual even after a [[arcane_spells|failed spellcasting check]] blocks that spell level from being cast. |
===== Geography ===== | ===== Geography ===== | ||
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Forewarned is fore-armed. A successful Lore (Monsters) check might explain why certain types of attacks aren't as effective as one might think, what a certain monster eats, or why they are in a certain place. Having this skill allows an adventurer to claim a bonus to fight the same monster that may have been defeated in the past. | Forewarned is fore-armed. A successful Lore (Monsters) check might explain why certain types of attacks aren't as effective as one might think, what a certain monster eats, or why they are in a certain place. Having this skill allows an adventurer to claim a bonus to fight the same monster that may have been defeated in the past. | ||
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+ | This lore might also be used to try to create a monstrosity just as the Atlanteans did. | ||
lore.txt · Last modified: 2020/03/06 18:21 by andrew