mishap
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mishap [2019/12/28 15:30] – [Arcane Spellcasting Mishaps] andrew | mishap [2020/01/17 17:19] – [Curses Magical Mishap Table] andrew | ||
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- | ====== Spellcasting Mishaps ====== | + | ====== |
- | + | ||
- | + | ||
- | ===== Arcane Spellcasting Mishaps | + | |
When an arcane spell has been cast, it often brings with it the unintended consequences of toying with forces beyond the spellcaster' | When an arcane spell has been cast, it often brings with it the unintended consequences of toying with forces beyond the spellcaster' | ||
- | ==== Magical Mishap Table ==== | + | ==== Generic |
- | ^Roll^Mishap Effect^ | + | ^D20 Roll^Mishap Effect^ |
- | |1| Caster takes 1d6/spell level damage| | + | |1|Magical backlash! |
- | |2-3| All non-magical metal within 5' melts or takes 1 point of [[durability]] damage| | + | |2-3|All non-magical metal within 5' melts or takes 1 point of [[durability]] damage| |
- | |4-5| Orb of darkness surrounds the party for one fight| | + | |4-5|Orb of darkness surrounds the party for one fight| |
- | |6-7| Bizarre gravity, heavy or light| | + | |6-7|Bizarre gravity, heavy or light| |
- | |8-9| Caster | + | |8-9|The caster |
- | |10-11| The spell affects the wrong target| | + | |10-11|The spell affects the wrong target| |
- | |12-13| | + | |12-13|The spell creates significant |
- | |14-16| | + | |14-16|The caster |
- | |17-19| | + | |17-19|The caster gains a level of [[stress|exhaustion]], CON check to resist| |
|20| A different, random spell is cast| | |20| A different, random spell is cast| | ||
- | ===== Divine Spellcasting Mishaps ===== | + | |
+ | Alternately, | ||
+ | |||
+ | ==== Abjuration Magical Mishap Table ==== | ||
+ | ^D20 Roll^Mishap Effect^ | ||
+ | |1|Magical backlash! Caster takes 1d4/spell level force damage| | ||
+ | |2|The caster is cursed to permanently take 1 point of force damage, each time they cast a spell in the future| | ||
+ | |3|The caster or a random ally is entombed alive in a crystal of pure magical force, effectively [[conditions# | ||
+ | |4|The legs and torso of everyone within 10' of the caster are locked solid by an unyielding force [[conditions# | ||
+ | |5|The spellcaster' | ||
+ | |6|The caster draws the attention of a vengeful demon, who will possess a body and attempt to assassinate the caster sometime in the near future| | ||
+ | |7|The caster sees everyone as a decaying corpse, immediately gaining a level of [[stress]] and requiring a WIS check to communicate with any ally or else they gain additional levels of [[stress]] until the effect ends after 1D6 hours| | ||
+ | |8-9|All within 15' of the spellcaster loses the ability to speak or hear anything for the next minute, instead only hearing noises like breaking glass| | ||
+ | |10-11|The spellcaster magically gains +6 temporary hit points| | ||
+ | |12-13|The spell affects the wrong target, perhaps helping an enemy rather than allies| | ||
+ | |14-15|The caster is [[conditions# | ||
+ | |16-17|The caster is [[conditions# | ||
+ | |18-19| The caster gains a level of [[stress|exhaustion]] from fighting against the order of the universe| | ||
+ | |20| A different, random spell Abjuration spell is cast| | ||
+ | |||
+ | ==== Curses Magical Mishap Table ==== | ||
+ | ^D20 Roll^Mishap Effect^ | ||
+ | |1|Magical backlash! Caster takes 1d6/spell level necrotic damage| | ||
+ | |2|The caster' | ||
+ | |3|The caster is cursed with an irrational fear of caves if underground or of the open sky if outside which forces a WIS check to prevent acquiring a level of [[stress]] each round they are not [[conditions# | ||
+ | |4|Unbeknownst to the caster, one of their allies chosen at random is cursed with a magical disease such as lycanthropy that only shows up later| | ||
+ | |5|All the caster' | ||
+ | |6|Anyone who does a paid service for the spellcaster or their allies incurs a debt to the demon lord Azazeal but they don't necessarily know this so they are all mysteriously slain or disappear when the prince of the second world comes to collect| | ||
+ | |7|The spellcaster' | ||
+ | |8-9|A thick, choking fog covers the entire battlefield/ | ||
+ | |10-11|For one minute, an ally of your choice may make an extra melee attack using a quick action and moves 10' faster| | ||
+ | |12-13|The spell affects the wrong target| | ||
+ | |14-15|The caster is [[conditions# | ||
+ | |16-17|The caster is [[conditions# | ||
+ | |18-19|The caster gains a level of [[stress]]| | ||
+ | |20| A different, random spell (perhaps of the same type) is cast| | ||
+ | |||
+ | ==== Divination Magical Mishap Table ==== | ||
+ | |||
+ | ^D20 Roll^Mishap Effect^ | ||
+ | |1|Magical backlash! Caster takes 1d4/spell level psychic damage| | ||
+ | |2|The caster is cursed badly| | ||
+ | |3|The caster is cursed in an annoying way| | ||
+ | |4|The caster' | ||
+ | |5|The caster' | ||
+ | |6|The caster & allies will have a new enemy in the future| | ||
+ | |7|THE WEIRD ONE| | ||
+ | |8-9|The environment is changed somehow| | ||
+ | |10-11|Something different but generally helpful happens| | ||
+ | |12-13|The spell hits the wrong target| | ||
+ | |14-15|The caster is drained until their next safe rest| | ||
+ | |16-17|The caster is [[conditions# | ||
+ | |18-19| The caster gains a level of [[stress]] as they learn some things that are not meant for mortals to know| | ||
+ | |20| A different, random spell (perhaps of the same type) is cast| | ||
+ | ==== Elementalism Magical Mishap Table ==== | ||
+ | |||
+ | ^D20 Roll^Mishap Effect^ | ||
+ | |1|Magical backlash! Caster takes 1d8/spell level fire/ | ||
+ | |2|The caster is cursed badly| | ||
+ | |3|The caster is cursed in an annoying way| | ||
+ | |4|The caster' | ||
+ | |5|The caster' | ||
+ | |6|The caster & allies will have a new enemy in the future| | ||
+ | |7|THE WEIRD ONE| | ||
+ | |8-9|The environment is changed somehow| | ||
+ | |10-11|Something different but generally helpful happens| | ||
+ | |12-13|The spell hits the wrong target| | ||
+ | |14-15|The caster is staggered until their next safe rest| | ||
+ | |16-17|The caster is [[conditions# | ||
+ | |18-19| The caster gains a level of [[stress|exhaustion]]| | ||
+ | |20| A different, random elementalism spell is cast instead| | ||
+ | |||
+ | ==== Goety Magical Mishap Table ==== | ||
+ | |||
+ | ^D20 Roll^Mishap Effect^ | ||
+ | |1|Magical backlash! Caster takes 1d6/spell level necrotic/ | ||
+ | |2|The caster is cursed badly| | ||
+ | |3|The caster is cursed in an annoying way| | ||
+ | |4|The caster' | ||
+ | |5|The caster' | ||
+ | |6|The caster & allies will have a new enemy in the future| | ||
+ | |7|THE WEIRD ONE| | ||
+ | |8-9|The environment is changed somehow| | ||
+ | |10-11|Something different but generally helpful happens| | ||
+ | |12-13|The spell hits the wrong target| | ||
+ | |14-15|The caster is slowed until their next safe rest| | ||
+ | |16-17|The caster is [[conditions# | ||
+ | |18-19| The caster gains a level of [[stress]]| | ||
+ | |20| A different, random goety spell is cast| | ||
+ | |||
+ | ==== Hypnosis Magical Mishap Table ==== | ||
+ | |||
+ | ^D20 Roll^Mishap Effect^ | ||
+ | |1|Magical backlash! Caster takes 1d6/spell level psychic damage| | ||
+ | |2|The caster is cursed badly| | ||
+ | |3|The caster is cursed in an annoying way| | ||
+ | |4|The caster and one random ally are cursed to switch bodies, immediately exchanging their equipment and STR, DEX, and CON attributes either permanently or for 1D6 days| | ||
+ | |5|The caster' | ||
+ | |6|A malevolent corruptor demon with a distinctive personality slips unseen into the spellcaster' | ||
+ | |7|THE WEIRD ONE| | ||
+ | |8-9|The environment is changed somehow| | ||
+ | |10-11|Something different but generally helpful happens| | ||
+ | |12-13|The spell affects the wrong target| | ||
+ | |14-15|The caster is disoriented, | ||
+ | |16-17|The caster is [[conditions# | ||
+ | |18-19| The caster gains a level of [[stress]]| | ||
+ | |20| A different, random spell (perhaps of the same type) is cast| | ||
+ | |||
+ | ==== Illusion Magical Mishap Table ==== | ||
+ | |||
+ | ^D20 Roll^Mishap Effect^ | ||
+ | |1|Magical backlash! Caster takes 1d4/spell level psychic damage| | ||
+ | |2|The caster is cursed badly| | ||
+ | |3|The caster is cursed in an annoying way| | ||
+ | |4|The caster' | ||
+ | |5|The caster' | ||
+ | |6|The caster & allies will have a new enemy in the future| | ||
+ | |7|THE WEIRD ONE| | ||
+ | |8-9|The environment is changed somehow| | ||
+ | |10-11|Something different but generally helpful happens| | ||
+ | |12-13|The spell affects the wrong target| | ||
+ | |14-15|The caster is drained, until their next safe rest| | ||
+ | |16-17|The caster is [[conditions# | ||
+ | |18-19| The caster gains a level of [[stress|exhaustion]]| | ||
+ | |20| A different, random spell (perhaps of the same type) is cast| | ||
+ | |||
+ | ==== Necromancy Magical Mishap Table ==== | ||
+ | |||
+ | ^D20 Roll^Mishap Effect^ | ||
+ | |1|Magical backlash! Caster takes 1d6/spell level necrotic damage| | ||
+ | |2|The spellcaster is cursed to slowly transform into a ghoul, no longer able to be healed by divine magic and requiring the raw flesh of sentient mortals for sustenance, which tastes like dust if not stripped from the still-living and rising again as a fully undead monster if they drop to 0 HP| | ||
+ | |3|Whenever the spellcaster casts any spell in the future, they are cursed to inflict 2 points of necromantic damage on every mortal being friend and foe alike within 30'| | ||
+ | |4|The next ally of the caster to die immediately rises again as a zombie with all their full HP and capabilities bent on killing their former colleagues, forcing all allies to make a WIS check or take a level of [[stress]] as they must somehow destroy or incapacitate their ally| | ||
+ | |5|All the caster' | ||
+ | |6|The caster becomes irresistible to the undead in the future, attracting all undead beings to prefer attacking them as opposed to any allies in any case where the choice is immaterial| | ||
+ | |7|The spellcaster is cursed in that their reflection is always that of an undead revenant| | ||
+ | |8-9|All non-magical vegetation within a one-mile radius withers and dies| | ||
+ | |10-11|The spellcaster takes 1D6 necrotic but also heals all wounded allies within 10' for the same amount| | ||
+ | |12-13|The spell affects the wrong target| | ||
+ | |14-15|The caster is [[conditions# | ||
+ | |16-17|The caster is [[conditions# | ||
+ | |18-19| The caster gains a level of [[stress]]| | ||
+ | |20| A different, random spell (perhaps of the same type) is cast| | ||
+ | |||
+ | |||
+ | ==== Spiritualism Magical Mishap Table ==== | ||
+ | |||
+ | ^D20 Roll^Mishap Effect^ | ||
+ | |1|Magical backlash! Caster takes 1d6/spell level psychic damage| | ||
+ | |2|The spellcaster is cursed to have mischievous spirits begin to follow them around, animating their mundane equipment and possessions| | ||
+ | |3|The caster' | ||
+ | |4|The caster is cursed never to lie, instead choking out a putrescent flem-like paste from their mouth whenever they try to tell a falsehood| | ||
+ | |5|All the caster' | ||
+ | |6|The caster attracts the attention of a powerful malevolent spirit who schemes to take possession of the caster' | ||
+ | |7|The caster' | ||
+ | |8-9|A thunderous light and sound echoes through the spirit world, filling an 30' radius area around the spellcaster with roiling spiritual energy cutting any movement in half and making all in the area [[[[conditions# | ||
+ | |10-11|For the next minute, the spellcaster can see any invisible creatures| | ||
+ | |12-13|The spell affects the wrong target, perhaps harming allies rather than enemies| | ||
+ | |14-15|The caster is [[conditions# | ||
+ | |16-17|The caster is [[conditions# | ||
+ | |18-19| The caster gains a level of [[stress]] as they catch themselves peering too deep into the infinite of the spirit realm, WIS check to resist| | ||
+ | |20| A different, random spiritualism spell is cast| | ||
+ | |||
+ | |||
+ | ====== Divine Spellcasting Mishaps ====== | ||
+ | |||
+ | |||
+ | ----- | ||
+ | |||
+ | ====== Design Notes ====== | ||
+ | |||
+ | ==== Mishap Table Template ==== | ||
+ | |||
+ | |||
+ | |||
+ | //I've got some different ideas here for divine spellcasting mishaps. --AHS// | ||
+ | |||
+ | * A temporary hole opens up between the second world and the mundane world | ||
+ | * The spellcasting attracts the interest of a denizen of the second world | ||
+ | * The spellcasting attracts the interest of a denizen of the realm of light who wants a favor; reroll the spell check but the spellcaster must complete a boon for the angel | ||
+ | * The spellcasting attracts the interest of a spirit that only they can perceive who attacks/ | ||
+ | * The fire of the Lord falls inappropriately, | ||
+ | |||
+ | |||
+ | ^D20 Roll^Mishap Effect^ | ||
+ | |1|Magical backlash! Caster takes 1dX/spell level XXXXXX damage| | ||
+ | |2|The caster is cursed badly| | ||
+ | |3|The caster is cursed in an annoying way| | ||
+ | |4|The caster' | ||
+ | |5|The caster' | ||
+ | |6|The caster & allies will have a new enemy in the future| | ||
+ | |7|THE WEIRD ONE| | ||
+ | |8-9|The environment is changed somehow| | ||
+ | |10-11|Something different but generally helpful happens| | ||
+ | |12-13|The spell hits the wrong target| | ||
+ | |14-15|The caster is drained/ staggered/ poisoned/ slowed/ shaken/ fascinated/ disoriented, | ||
+ | |16-17|The caster is [[conditions# | ||
+ | |18-19| The caster gains a level of [[stress]] or [[stress|exhaustion]]| | ||
+ | |20| A different, random spell (perhaps of the same type) is cast| | ||
+ | http:// |
mishap.txt · Last modified: 2020/02/04 15:49 by andrew