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mishap [2020/01/17 14:13] – [Abjuration Magical Mishap Table] andrewmishap [2020/01/17 14:31] – [Abjuration Magical Mishap Table] andrew
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 ==== Generic Magical Mishap Table ==== ==== Generic Magical Mishap Table ====
-^Roll^Mishap Effect^+^D20 Roll^Mishap Effect^
 |1|Magical backlash! Caster takes 1d6/spell level force damage| |1|Magical backlash! Caster takes 1d6/spell level force damage|
 |2-3|All non-magical metal within 5' melts or takes 1 point of [[durability]] damage| |2-3|All non-magical metal within 5' melts or takes 1 point of [[durability]] damage|
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 ^D20 Roll^Mishap Effect^ ^D20 Roll^Mishap Effect^
 |1|Magical backlash! Caster takes 1d4/spell level force damage| |1|Magical backlash! Caster takes 1d4/spell level force damage|
 +|2|The caster is cursed to permanently take 1 point of force damage, each time they cast a spell in the future| 
 +|3|The caster or a random ally is entombed alive in a crystal of pure magical force, effectively [[conditions#petrified|petrifying them for 10 minutes| 
 +|4-5|The joints in their legs and torso of the caster are locked solid by an unyielding force which keeps them from moving  [[conditions#restrained|restraining]] them for 10 minutes|  
 +|6-7|The spellcaster can't speak for the next minute, instead creating noises like breaking glass| 
 +|8-9|The spellcaster loses the ability to hear anything for the next minute, instead only hearing noises like breaking glass| 
 +|10-11|The spell affects the wrong target, perhaps helping an enemy rather than allies| 
 +|12-13|The caster is [[conditions#drained|drained]], until their next safe rest|  
 +|14-16|The caster is [[conditions#stunned|stunned]] for one round| 
 +|17-19|The caster gains a level of [[stress|exhaustion]], CON check to resist| 
 +|20| A different, random spell is cast|
  
 ==== Spiritualism Magical Mishap Table ==== ==== Spiritualism Magical Mishap Table ====
mishap.txt · Last modified: 2020/02/04 15:49 by andrew