User Tools

Site Tools


mishap

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revision
Previous revision
Next revisionBoth sides next revision
mishap [2020/01/17 15:25] – [Spiritualism Magical Mishap Table] andrewmishap [2020/01/17 15:54] – [Hypnosis Magical Mishap Table] andrew
Line 37: Line 37:
 |18-19| The caster gains a level of [[stress|exhaustion]] from fighting against the order of the universe| |18-19| The caster gains a level of [[stress|exhaustion]] from fighting against the order of the universe|
 |20| A different, random spell Abjuration spell is cast| |20| A different, random spell Abjuration spell is cast|
 +
 +==== Curses Magical Mishap Table ====
 +^D20 Roll^Mishap Effect^
 +|1|Magical backlash! Caster takes 1d6/spell level necrotic damage|
 +|2|The caster is cursed badly|
 +|3|The caster is cursed in an annoying way|
 +|4|The caster's allies are cursed|
 +|5|The caster's allies are drained/ staggered/ poisoned/ slowed/ shaken/ fascinated/ disoriented|
 +|6|The caster & allies will have a new enemy in the future|
 +|7|THE WEIRD ONE|
 +|8-9|The environment is changed somehow|
 +|10-11|Something different but generally helpful happens|
 +|12-13|The spell hits the wrong target|
 +|14-15|The caster is  [[conditions#poisoned]] until their next safe rest|
 +|16-17|The caster is [[conditions#stunned|stunned]] for one round|
 +|18-19|The caster gains a level of [[stress]]|
 +|20| A different, random spell (perhaps of the same type) is cast|
 +
 +==== Divination Magical Mishap Table ====
 +
 +^D20 Roll^Mishap Effect^
 +|1|Magical backlash! Caster takes 1d4/spell level psychic damage|
 +|2|The caster is cursed badly|
 +|3|The caster is cursed in an annoying way|
 +|4|The caster's allies are cursed|
 +|5|The caster's allies within 30' are drained for one day|
 +|6|The caster & allies will have a new enemy in the future|
 +|7|THE WEIRD ONE|
 +|8-9|The environment is changed somehow|
 +|10-11|Something different but generally helpful happens|
 +|12-13|The spell hits the wrong target|
 +|14-15|The caster is  drained until their next safe rest|
 +|16-17|The caster is [[conditions#stunned|stunned]] for one round|
 +|18-19| The caster gains a level of [[stress]] as they learn some things that are not meant for mortals to know|
 +|20| A different, random spell (perhaps of the same type) is cast|
 +==== Elementalism Magical Mishap Table ====
 +
 +^D20 Roll^Mishap Effect^
 +|1|Magical backlash! Caster takes 1d8/spell level fire/lightning/acid/cold damage|
 +|2|The caster is cursed badly|
 +|3|The caster is cursed in an annoying way|
 +|4|The caster's allies are cursed|
 +|5|The caster's allies are staggered for 1D6 rounds|
 +|6|The caster & allies will have a new enemy in the future|
 +|7|THE WEIRD ONE|
 +|8-9|The environment is changed somehow|
 +|10-11|Something different but generally helpful happens|
 +|12-13|The spell hits the wrong target|
 +|14-15|The caster is  staggered until their next safe rest|
 +|16-17|The caster is [[conditions#stunned|stunned]] for one round|
 +|18-19| The caster gains a level of  [[stress|exhaustion]]|
 +|20| A different, random elementalism spell is cast instead|
 +
 +==== Goety Magical Mishap Table ====
 +
 +^D20 Roll^Mishap Effect^
 +|1|Magical backlash! Caster takes 1d6/spell level necrotic/fire damage|
 +|2|The caster is cursed badly|
 +|3|The caster is cursed in an annoying way|
 +|4|The caster's allies are cursed|
 +|5|The caster's allies are slowed for 1 minute|
 +|6|The caster & allies will have a new enemy in the future|
 +|7|THE WEIRD ONE|
 +|8-9|The environment is changed somehow|
 +|10-11|Something different but generally helpful happens|
 +|12-13|The spell hits the wrong target|
 +|14-15|The caster is  slowed until their next safe rest|
 +|16-17|The caster is [[conditions#stunned|stunned]] for one round|
 +|18-19| The caster gains a level of [[stress]]|
 +|20| A different, random goety spell is cast|
 +
 +==== Hypnosis Magical Mishap Table ====
 +
 +^D20 Roll^Mishap Effect^
 +|1|Magical backlash! Caster takes 1d6/spell level psychic damage|
 +|2|The caster is cursed badly|
 +|3|The caster is cursed in an annoying way|
 +|4|The caster and one random ally are cursed to switch bodies, immediately exchanging their equipment and STR, DEX, and CON attributes either permanently or for 1D6 days|
 +|5|The caster's allies are [[conditions#confused|confused]] for 1 minute|
 +|6|A malevolent corruptor demon with a distinctive personality slips unseen into the spellcaster's mind, which sometimes takes control of the spellcaster's body while they sleep to sabotage the party, steal from allies, or murder allies - but only as long as the spellcaster's true personality sleeps|
 +|7|THE WEIRD ONE|
 +|8-9|The environment is changed somehow|
 +|10-11|Something different but generally helpful happens|
 +|12-13|The spell affects the wrong target|
 +|14-15|The caster is  disoriented, until their next safe rest|
 +|16-17|The caster is [[conditions#stunned|stunned]] for one round|
 +|18-19| The caster gains a level of [[stress]]|
 +|20| A different, random spell (perhaps of the same type) is cast|
 +
 +==== Illusion Magical Mishap Table ====
 +
 +^D20 Roll^Mishap Effect^
 +|1|Magical backlash! Caster takes 1d4/spell level psychic damage|
 +|2|The caster is cursed badly|
 +|3|The caster is cursed in an annoying way|
 +|4|The caster's allies are cursed|
 +|5|The caster's allies are fascinated|
 +|6|The caster & allies will have a new enemy in the future|
 +|7|THE WEIRD ONE|
 +|8-9|The environment is changed somehow|
 +|10-11|Something different but generally helpful happens|
 +|12-13|The spell affects the wrong target|
 +|14-15|The caster is  drained, until their next safe rest|
 +|16-17|The caster is [[conditions#stunned|stunned]] for one round|
 +|18-19| The caster gains a level of  [[stress|exhaustion]]|
 +|20| A different, random spell (perhaps of the same type) is cast|
 +
 +==== Necromancy Magical Mishap Table ====
 +
 +^D20 Roll^Mishap Effect^
 +|1|Magical backlash! Caster takes 1d6/spell level necrotic damage|
 +|2|The caster is cursed badly|
 +|3|The caster is cursed in an annoying way|
 +|4|The caster's allies are cursed|
 +|5|The caster's allies are drained until their next safe rest|
 +|6|The caster & allies will have a new enemy in the future|
 +|7|THE WEIRD ONE|
 +|8-9|The environment is changed somehow|
 +|10-11|Something different but generally helpful happens|
 +|12-13|The spell hits the wrong target|
 +|14-15|The caster is  poisoned, until their next safe rest|
 +|16-17|The caster is [[conditions#stunned|stunned]] for one round|
 +|18-19| The caster gains a level of [[stress]]|
 +|20| A different, random spell (perhaps of the same type) is cast|
  
  
 ==== Spiritualism Magical Mishap Table ==== ==== Spiritualism Magical Mishap Table ====
 +
 ^D20 Roll^Mishap Effect^ ^D20 Roll^Mishap Effect^
 |1|Magical backlash! Caster takes 1d6/spell level psychic damage| |1|Magical backlash! Caster takes 1d6/spell level psychic damage|
Line 60: Line 185:
  
  
 +-----
  
-//I've got some different ideas here for spellcasting mishaps. --AHS//+====== Design Notes ====== 
 + 
 +==== Mishap Table Template ==== 
 + 
 + 
 + 
 +//I've got some different ideas here for divine spellcasting mishaps. --AHS//
  
   * A temporary hole opens up between the second world and the mundane world   * A temporary hole opens up between the second world and the mundane world
Line 69: Line 201:
   * The fire of the Lord falls inappropriately, consuming an ally who is a nonbeliever.   * The fire of the Lord falls inappropriately, consuming an ally who is a nonbeliever.
  
- 
- 
-==== Mishap Table Template ==== 
  
 ^D20 Roll^Mishap Effect^ ^D20 Roll^Mishap Effect^
mishap.txt · Last modified: 2020/02/04 15:49 by andrew