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mishap [2020/01/17 15:31] andrewmishap [2020/01/17 15:36] – [Elementalism Magical Mishap Table] andrew
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 ==== Curses Magical Mishap Table ==== ==== Curses Magical Mishap Table ====
 ^D20 Roll^Mishap Effect^ ^D20 Roll^Mishap Effect^
-|1|Magical backlash! Caster takes 1dX/spell level XXXXXX damage|+|1|Magical backlash! Caster takes 1d6/spell level necrotic damage|
 |2|The caster is cursed badly| |2|The caster is cursed badly|
 |3|The caster is cursed in an annoying way| |3|The caster is cursed in an annoying way|
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 |10-11|Something different but generally helpful happens| |10-11|Something different but generally helpful happens|
 |12-13|The spell hits the wrong target| |12-13|The spell hits the wrong target|
-|14-15|The caster is  drained/ staggered/ poisoned/ slowed/ shaken/ fascinated/ disoriented, until their next safe rest|+|14-15|The caster is  [[conditions#poisoned]] until their next safe rest|
 |16-17|The caster is [[conditions#stunned|stunned]] for one round| |16-17|The caster is [[conditions#stunned|stunned]] for one round|
-|18-19| The caster gains a level of [[stress]] or [[stress|exhaustion]]|+|18-19|The caster gains a level of [[stress]]|
 |20| A different, random spell (perhaps of the same type) is cast| |20| A different, random spell (perhaps of the same type) is cast|
  
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 ^D20 Roll^Mishap Effect^ ^D20 Roll^Mishap Effect^
-|1|Magical backlash! Caster takes 1dX/spell level XXXXXX damage|+|1|Magical backlash! Caster takes 1d4/spell level psychic damage|
 |2|The caster is cursed badly| |2|The caster is cursed badly|
 |3|The caster is cursed in an annoying way| |3|The caster is cursed in an annoying way|
 |4|The caster's allies are cursed| |4|The caster's allies are cursed|
-|5|The caster's allies are drained/ staggered/ poisoned/ slowed/ shaken/ fascinated/ disoriented|+|5|The caster's allies within 30' are drained for one day|
 |6|The caster & allies will have a new enemy in the future| |6|The caster & allies will have a new enemy in the future|
 |7|THE WEIRD ONE| |7|THE WEIRD ONE|
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 |10-11|Something different but generally helpful happens| |10-11|Something different but generally helpful happens|
 |12-13|The spell hits the wrong target| |12-13|The spell hits the wrong target|
-|14-15|The caster is  drained/ staggered/ poisoned/ slowed/ shaken/ fascinated/ disoriented, until their next safe rest|+|14-15|The caster is  drained until their next safe rest|
 |16-17|The caster is [[conditions#stunned|stunned]] for one round| |16-17|The caster is [[conditions#stunned|stunned]] for one round|
-|18-19| The caster gains a level of [[stress]] or [[stress|exhaustion]]|+|18-19| The caster gains a level of [[stress]] as they learn some things that are not meant for mortals to know|
 |20| A different, random spell (perhaps of the same type) is cast| |20| A different, random spell (perhaps of the same type) is cast|
 ==== Elementalism Magical Mishap Table ==== ==== Elementalism Magical Mishap Table ====
  
 ^D20 Roll^Mishap Effect^ ^D20 Roll^Mishap Effect^
-|1|Magical backlash! Caster takes 1dX/spell level XXXXXX damage|+|1|Magical backlash! Caster takes 1d8/spell level fire/lightning/acid/cold damage|
 |2|The caster is cursed badly| |2|The caster is cursed badly|
 |3|The caster is cursed in an annoying way| |3|The caster is cursed in an annoying way|
 |4|The caster's allies are cursed| |4|The caster's allies are cursed|
-|5|The caster's allies are drained/ staggered/ poisoned/ slowed/ shaken/ fascinated/ disoriented|+|5|The caster's allies are staggered for 1D6 rounds|
 |6|The caster & allies will have a new enemy in the future| |6|The caster & allies will have a new enemy in the future|
 |7|THE WEIRD ONE| |7|THE WEIRD ONE|
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 |10-11|Something different but generally helpful happens| |10-11|Something different but generally helpful happens|
 |12-13|The spell hits the wrong target| |12-13|The spell hits the wrong target|
-|14-15|The caster is  drained/ staggered/ poisoned/ slowed/ shaken/ fascinated/ disoriented, until their next safe rest|+|14-15|The caster is  staggered until their next safe rest|
 |16-17|The caster is [[conditions#stunned|stunned]] for one round| |16-17|The caster is [[conditions#stunned|stunned]] for one round|
-|18-19| The caster gains a level of [[stress]] or [[stress|exhaustion]]| +|18-19| The caster gains a level of  [[stress|exhaustion]]| 
-|20| A different, random spell (perhaps of the same type) is cast|+|20| A different, random elementalism spell is cast instead|
  
 ==== Goety Magical Mishap Table ==== ==== Goety Magical Mishap Table ====
mishap.txt · Last modified: 2020/02/04 15:49 by andrew