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mishap [2020/01/17 16:58] – [Necromancy Magical Mishap Table] andrewmishap [2020/01/17 17:19] – [Curses Magical Mishap Table] andrew
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 |3|The caster is cursed with an irrational fear of caves if underground or of the open sky if outside which forces a WIS check to prevent acquiring a level of [[stress]] each round they are not [[conditions#blinded|blinded]] by a band of thick material or hood| |3|The caster is cursed with an irrational fear of caves if underground or of the open sky if outside which forces a WIS check to prevent acquiring a level of [[stress]] each round they are not [[conditions#blinded|blinded]] by a band of thick material or hood|
 |4|Unbeknownst to the caster, one of their allies chosen at random is cursed with a magical disease such as lycanthropy that only shows up later| |4|Unbeknownst to the caster, one of their allies chosen at random is cursed with a magical disease such as lycanthropy that only shows up later|
-|5|The caster's allies within 10' are [[conditions#slowed|slowed]] for 1 minute|+|5|All the caster's allies within 15' are [[conditions#slowed|slowed]] for 1 minute|
 |6|Anyone who does a paid service for the spellcaster or their allies incurs a debt to the demon lord Azazeal but they don't necessarily know this so they are all mysteriously slain or disappear when the prince of the second world comes to collect| |6|Anyone who does a paid service for the spellcaster or their allies incurs a debt to the demon lord Azazeal but they don't necessarily know this so they are all mysteriously slain or disappear when the prince of the second world comes to collect|
-|7|THE WEIRD ONE+|7|The spellcaster's eyes begin to bleed uncontrollably, causing 1 necrotic every round until a successful medicine or herbalism check is made to staunch the bleeding which effectively [[conditions#blinded|blinds]] them until they can take an extended safe rest
-|8-9|The environment is changed somehow+|8-9|A thick, choking fog covers the entire battlefield/area, making visibility beyond 30' impossible for 10 minutes
-|10-11|Something different but generally helpful happens+|10-11|For one minute, an ally of your choice may make an extra melee attack using a quick action and moves 10' faster
-|12-13|The spell hits the wrong target|+|12-13|The spell affects the wrong target|
 |14-15|The caster is  [[conditions#poisoned]] until their next safe rest| |14-15|The caster is  [[conditions#poisoned]] until their next safe rest|
 |16-17|The caster is [[conditions#stunned|stunned]] for one round| |16-17|The caster is [[conditions#stunned|stunned]] for one round|
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 |7|The spellcaster is cursed in that their reflection is always that of an undead revenant| |7|The spellcaster is cursed in that their reflection is always that of an undead revenant|
 |8-9|All non-magical vegetation within a one-mile radius withers and dies| |8-9|All non-magical vegetation within a one-mile radius withers and dies|
-|10-11|Something different but generally helpful happens|+|10-11|The spellcaster takes 1D6 necrotic but also heals all wounded allies within 10' for the same amount|
 |12-13|The spell affects the wrong target| |12-13|The spell affects the wrong target|
 |14-15|The caster is  [[conditions#poisoned|poisoned]] until their next safe rest| |14-15|The caster is  [[conditions#poisoned|poisoned]] until their next safe rest|
mishap.txt · Last modified: 2020/02/04 15:49 by andrew