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mishap [2020/01/23 00:08] – [Arcane Spellcasting Mishaps] andrewmishap [2020/01/23 00:18] – [Spiritualism Magical Mishap Table] andrew
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 |6|Corruptor demons flash into existence and fill the area for a moment, forcing the caster and all allies to make a [[corruption]] check or suffer a level of corruption| |6|Corruptor demons flash into existence and fill the area for a moment, forcing the caster and all allies to make a [[corruption]] check or suffer a level of corruption|
 |7|The caster is [[conditions#incapacitated|incapacitated]] for a round as he vomits up gouts of long black worms each with the tiny face of a human being in pain that quickly slither off and escape| |7|The caster is [[conditions#incapacitated|incapacitated]] for a round as he vomits up gouts of long black worms each with the tiny face of a human being in pain that quickly slither off and escape|
-|8-9|The area around the caster is thrown into a magical zone of darkness for 1D6 days over a radius of 20'|+|8-9|The area around where the caster failed their check is thrown into a magical zone of darkness for 1D6 days over a radius of 20'|
 |10-11|The spellcaster unexpectedly gains the service of a Diabolus demon for 10 minutes or it has fulfilled the spellcaster's commands| |10-11|The spellcaster unexpectedly gains the service of a Diabolus demon for 10 minutes or it has fulfilled the spellcaster's commands|
 |12-13|The spell hits the wrong target, or something wrong is summoned| |12-13|The spell hits the wrong target, or something wrong is summoned|
 |14-15|The caster is  slowed until their next safe rest| |14-15|The caster is  slowed until their next safe rest|
 |16-17|The caster is [[conditions#stunned|stunned]] for one round| |16-17|The caster is [[conditions#stunned|stunned]] for one round|
-|18-19| The caster gains a level of [[stress]]|+|18-19| The caster glimpses hell and gains a level of [[stress]]|
 |20| A different, random goety spell is cast| |20| A different, random goety spell is cast|
  
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 |2|The caster is cursed as their mind loses its ability to control their body, rendering him [[conditions#restrained|restrained]] - unable to stand or even move his limbs| |2|The caster is cursed as their mind loses its ability to control their body, rendering him [[conditions#restrained|restrained]] - unable to stand or even move his limbs|
 |3|The caster immediately falls asleep| |3|The caster immediately falls asleep|
-|4|The caster and one random ally are cursed to switch bodies, immediately exchanging their equipment and STR, DEX, and CON attributes either permanently or for 1D6 days|+|4|The caster and one random ally are cursed to switch bodies, immediately exchanging their equipment and STR, DEX, and CON attributes for 1D6 days with a 1 in 6 chance that the switch is permanent|
 |5|All of the caster's allies are [[conditions#confused|confused]] for 1 round| |5|All of the caster's allies are [[conditions#confused|confused]] for 1 round|
-|6|A malevolent corruptor demon with a distinctive personality slips unseen into the spellcaster's mind, which sometimes takes control of the spellcaster's body while they sleep to sabotage the party, steal from allies, or murder allies - but only as long as the spellcaster's true personality sleeps|+|6|A malevolent demon with a distinctive personality slips into the spellcaster's mind, which takes control of the spellcaster's body to sabotage the party - but only while the spellcaster's true personality sleeps so waking the spellcaster brings them back and dismisses the demon back to a place it cannot be detected or exorcised until the next time the spellcaster sleeps|
 |7|The spell caster is permanently cursed to no longer feel or recognize in others one major emotion chosen randomly by the GM such as fear, anger, excitement, sadness, happiness, or love| |7|The spell caster is permanently cursed to no longer feel or recognize in others one major emotion chosen randomly by the GM such as fear, anger, excitement, sadness, happiness, or love|
 |8-9|The environment is changed somehow| |8-9|The environment is changed somehow|
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 |7|The caster's visage is permanently made strange and horrible to those in the spirit world by a curse; It can also be glimpsed in mirrors or other reflective surfaces which could trigger a WIS check or gain a level of [[stress]]| |7|The caster's visage is permanently made strange and horrible to those in the spirit world by a curse; It can also be glimpsed in mirrors or other reflective surfaces which could trigger a WIS check or gain a level of [[stress]]|
 |8-9|A thunderous light and sound echoes through the spirit world, filling an 30' radius area around the spellcaster with roiling spiritual energy cutting any movement in half and making all in the area [[[[conditions#haunted|haunted]] until the area clears after about 10 minutes| |8-9|A thunderous light and sound echoes through the spirit world, filling an 30' radius area around the spellcaster with roiling spiritual energy cutting any movement in half and making all in the area [[[[conditions#haunted|haunted]] until the area clears after about 10 minutes|
-|10-11|For the next minute, the spellcaster can see any invisible creatures|+|10-11|For the next minute, the spellcaster can see any invisible or incorporeal creatures|
 |12-13|The spell affects the wrong target, perhaps harming allies rather than enemies| |12-13|The spell affects the wrong target, perhaps harming allies rather than enemies|
 |14-15|The caster is [[conditions#drained|drained]]  until their next safe rest| |14-15|The caster is [[conditions#drained|drained]]  until their next safe rest|
mishap.txt · Last modified: 2020/02/04 15:49 by andrew