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mishap [2020/01/23 00:18] – [Spiritualism Magical Mishap Table] andrewmishap [2020/01/23 16:16] – [Divine Spellcasting Mishaps] andrew
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 ^D20 Roll^Mishap Effect^ ^D20 Roll^Mishap Effect^
 |1|Magical backlash! Caster takes 1d4/spell level psychic damage| |1|Magical backlash! Caster takes 1d4/spell level psychic damage|
-|2|The caster is cursed badly+|2|The caster is cursed to always make any Perception, Investigation, or Insight check at disadvantage
-|3|The caster is cursed in an annoying way+|3|The caster is cursed to have an illusionary companion only they can see who continually insults and second guesses them
-|4|The caster's allies are cursed+|4|The caster's allies believe the spellcaster had turned into a monster and are [[conditions|frightened]] by him for 1D6 hours 
-|5|The caster's allies are fascinated| +|5|All the caster's allies are [[conditions|fascinated]] until they take damage
-|6|The caster & allies will have a new enemy in the future+|6|An exact duplicate of the spellcaster is created somewhere in the world who wants nothing more than to make existence miserable for the spellcaster so that they commit suicide
-|7|THE WEIRD ONE|+|7|The spellcaster is [[conditions|staggered]] for 1D6 rounds as they explosively excrete rainbow colored feces|
 |8-9|The environment is changed somehow| |8-9|The environment is changed somehow|
-|10-11|Something different but generally helpful happens|+|10-11|All creatures with less HD than the spellcaster within 30' automatically fall asleep|
 |12-13|The spell affects the wrong target| |12-13|The spell affects the wrong target|
 |14-15|The caster is  drained, until their next safe rest| |14-15|The caster is  drained, until their next safe rest|
 |16-17|The caster is [[conditions#stunned|stunned]] for one round| |16-17|The caster is [[conditions#stunned|stunned]] for one round|
 |18-19| The caster gains a level of  [[stress|exhaustion]]| |18-19| The caster gains a level of  [[stress|exhaustion]]|
-|20| A different, random spell (perhaps of the same type) is cast|+|20| A different, random illusion spell is cast|
  
 ==== Necromancy Magical Mishap Table ==== ==== Necromancy Magical Mishap Table ====
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 ====== Divine Spellcasting Mishaps ====== ====== Divine Spellcasting Mishaps ======
 +
 +^D20 Roll^Mishap Effect^
 +|1|Magical backlash! Caster takes 1d6/spell level radiant damage|
 +|2|The spellcasting attracts the interest of a denizen of the realm of light who wants a favor; reroll the spell check but the spellcaster must complete a boon for the angel|
 +|3|The caster is regularly visited by an angel or saint who continually checks up on them, second guessing their choices and quoting scripture until they complete a boon for the celestial being|
 +|4|The fire of the Lord falls inappropriately, consuming an ally who is a nonbeliever for 1D6/spell level radiant damage|
 +|5|The caster's allies are drained until they receive communion|
 +|6|All non-believers within 60' of the spellcaster take 1D6/spell level radiant damage|
 +|7|The spellcaster succumbs to the temptation of a demon, believing that they are accepting the help of heaven; They immediately gain a point of [[corruption]] (perhaps without knowing it) and they may reroll their spell check if they complete a boon for the fake angel which seems godly, but is actually aimed at an evil outcome|
 +|8-9|The earth in a 30' radius from the point the spell was cast cracks and buckles, crumbling into rough terrain|
 +|10-11|A random ally, or the spellcaster themselves gains two temporary hit points per spell level|
 +|12-13|The spell affects the wrong target|
 +|14-15|The caster is [[conditions#poisoned|poisoned]] by bad magic until their next safe rest|
 +|16-17|The caster is [[conditions#stunned|stunned]] for one round|
 +|18-19| The caster gains a level of  [[stress|exhaustion]]|
 +|20| A different, random similar spell is cast|
  
  
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 ====== Design Notes ====== ====== Design Notes ======
- 
-==== Mishap Table Template ==== 
- 
- 
- 
-//I've got some different ideas here for divine spellcasting mishaps. --AHS// 
- 
-  * A temporary hole opens up between the second world and the mundane world 
-  * The spellcasting attracts the interest of a denizen of the second world 
-  * The spellcasting attracts the interest of a denizen of the realm of light who wants a favor; reroll the spell check but the spellcaster must complete a boon for the angel 
-  * The spellcasting attracts the interest of a spirit that only they can perceive who attacks/haunts/pesters the zealot until an appropriate exorcism is completed 
-  * The fire of the Lord falls inappropriately, consuming an ally who is a nonbeliever. 
- 
- 
-^D20 Roll^Mishap Effect^ 
-|1|Magical backlash! Caster takes 1dX/spell level XXXXXX damage| 
-|2|The caster is cursed badly| 
-|3|The caster is cursed in an annoying way| 
-|4|The caster's allies are cursed| 
-|5|The caster's allies are drained/ staggered/ poisoned/ slowed/ shaken/ fascinated/ disoriented| 
-|6|The caster & allies will have a new enemy in the future| 
-|7|THE WEIRD ONE| 
-|8-9|The environment is changed somehow| 
-|10-11|Something different but generally helpful happens| 
-|12-13|The spell hits the wrong target| 
-|14-15|The caster is  drained/ staggered/ poisoned/ slowed/ shaken/ fascinated/ disoriented, until their next safe rest| 
-|16-17|The caster is [[conditions#stunned|stunned]] for one round| 
-|18-19| The caster gains a level of [[stress]] or [[stress|exhaustion]]| 
-|20| A different, random spell (perhaps of the same type) is cast| 
  
  
mishap.txt · Last modified: 2020/02/04 15:49 by andrew