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mishap [2020/02/04 15:24] – [Generic Magical Mishap Table] andrewmishap [2020/02/04 15:24] – [Abjuration Magical Mishap Table] andrew
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 ==== Abjuration Magical Mishap Table ==== ==== Abjuration Magical Mishap Table ====
 ^D20 Roll^Mishap Effect^ ^D20 Roll^Mishap Effect^
-|1|Magical backlash! Caster takes 1d4/spell level force damage|+|1|Magical backlash! Caster takes 1D4/spell level force damage|
 |2|The caster is cursed to permanently take 1 point of force damage, each time they cast a spell in the future| |2|The caster is cursed to permanently take 1 point of force damage, each time they cast a spell in the future|
-|3|The caster or a random ally is entombed alive in a crystal of pure magical force, effectively [[conditions#petrified|petrifying]] them for 10 minutes| +|3|The caster or a random ally is entombed alive in a crystal of pure magical force, effectively [[conditions#petrified|Petrifying]] them for 10 minutes| 
-|4|The legs and torso of everyone within 10' of the caster are locked solid by an unyielding force [[conditions#restrained|restraining]] them for 10 minutes|  +|4|The legs and torso of everyone within 10' of the caster are locked solid by an unyielding force [[conditions#restrained|Restraining]] them for 10 minutes|  
-|5|The spellcaster's allies within 10' are all [[conditions#staggered|staggered]] for one round|+|5|The spellcaster's allies within 10' are all [[conditions#staggered|Staggered]] for one round|
 |6|The caster draws the attention of a vengeful demon, who will possess a body and attempt to assassinate the caster sometime in the near future| |6|The caster draws the attention of a vengeful demon, who will possess a body and attempt to assassinate the caster sometime in the near future|
-|7|The caster sees everyone as a decaying corpse, immediately gaining a level of [[stress]] and requiring a WIS check to communicate with any ally or else they gain additional levels of [[stress]] until the effect ends after 1D6 hours|+|7|The caster sees everyone as a decaying corpse, immediately gaining a level of [[Stress]] and requiring a WIS check to communicate with any ally or else they gain additional levels of stress until the effect ends after 1D6 hours|
 |8-9|All within 15' of the spellcaster loses the ability to speak or hear anything for the next minute, instead only hearing noises like breaking glass| |8-9|All within 15' of the spellcaster loses the ability to speak or hear anything for the next minute, instead only hearing noises like breaking glass|
 |10-11|The spellcaster magically gains +6 temporary hit points| |10-11|The spellcaster magically gains +6 temporary hit points|
 |12-13|The spell affects the wrong target, perhaps helping an enemy rather than allies| |12-13|The spell affects the wrong target, perhaps helping an enemy rather than allies|
-|14-15|The caster is  [[conditions#drained|drained]]  until their next safe rest| +|14-15|The caster is  [[conditions#drained|Drained]]  until their next safe rest| 
-|16-17|The caster is [[conditions#stunned|stunned]] for one round| +|16-17|The caster is [[conditions#stunned|Stunned]] for one round| 
-|18-19| The caster gains a level of [[stress|exhaustion]] from fighting against the order of the universe|+|18-19| The caster gains a level of [[stress|Exhaustion]] from fighting against the order of the universe|
 |20| A different, random spell Abjuration spell is cast| |20| A different, random spell Abjuration spell is cast|
  
mishap.txt · Last modified: 2020/02/04 15:49 by andrew