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mishap [2020/02/04 15:39] – [Illusion Magical Mishap Table] andrewmishap [2020/02/04 15:41] – [Necromancy Magical Mishap Table] andrew
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 |6|An exact duplicate of the spellcaster is created somewhere in the world who wants nothing more than to make existence miserable for the spellcaster so that they commit suicide| |6|An exact duplicate of the spellcaster is created somewhere in the world who wants nothing more than to make existence miserable for the spellcaster so that they commit suicide|
 |7|The spellcaster is [[conditions|Staggered]] for 1D6 rounds as they explosively excrete rainbow colored feces| |7|The spellcaster is [[conditions|Staggered]] for 1D6 rounds as they explosively excrete rainbow colored feces|
-|8-9|The environment is changed somehow|+|8-9|A cloud of multicolored mist appears in a radius of 30' from the point where the caster's spell failed which makes all [[conditions#disoriented|Disoriented]] until the mist dissipates after one hour|
 |10-11|All creatures with less HD than the spellcaster within 30' automatically fall [[conditions#asleep|asleep]]| |10-11|All creatures with less HD than the spellcaster within 30' automatically fall [[conditions#asleep|asleep]]|
 |12-13|The spell affects the wrong target| |12-13|The spell affects the wrong target|
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 ^D20 Roll^Mishap Effect^ ^D20 Roll^Mishap Effect^
-|1|Magical backlash! Caster takes 1d6/spell level necrotic damage|+|1|Magical backlash! Caster takes 1D6/spell level necrotic damage|
 |2|The spellcaster is cursed to slowly transform into a ghoul, no longer able to be healed by divine magic and requiring the raw flesh of sentient mortals for sustenance, which tastes like dust if not stripped from the still-living and rising again as a fully undead monster if they drop to 0 HP| |2|The spellcaster is cursed to slowly transform into a ghoul, no longer able to be healed by divine magic and requiring the raw flesh of sentient mortals for sustenance, which tastes like dust if not stripped from the still-living and rising again as a fully undead monster if they drop to 0 HP|
 |3|Whenever the spellcaster casts any spell in the future, they are cursed to inflict 2 points of necromantic damage on every mortal being friend and foe alike within 30'| |3|Whenever the spellcaster casts any spell in the future, they are cursed to inflict 2 points of necromantic damage on every mortal being friend and foe alike within 30'|
-|4|The next ally of the caster to die immediately rises again as a zombie with all their full HP and capabilities bent on killing their former colleagues, forcing all allies to make a WIS check or take a level of [[stress]] as they must somehow destroy or incapacitate their ally| +|4|The next ally of the caster to die immediately rises again as a zombie with all their full HP and capabilities bent on killing their former colleagues, forcing all allies to make a WIS check or take a level of [[Stress]] as they must somehow destroy or incapacitate their ally| 
-|5|All the caster's allies in the party are [[conditions|drained]] until their next safe rest|+|5|All the caster's allies in the party are [[conditions|Drained]] until their next safe rest|
 |6|The caster becomes irresistible to the undead in the future, attracting all undead beings to prefer attacking them as opposed to any allies in any case where the choice is immaterial| |6|The caster becomes irresistible to the undead in the future, attracting all undead beings to prefer attacking them as opposed to any allies in any case where the choice is immaterial|
 |7|The spellcaster is cursed in that their reflection is always that of an undead revenant| |7|The spellcaster is cursed in that their reflection is always that of an undead revenant|
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 |10-11|The spellcaster takes 1D6 necrotic but also heals all wounded allies within 10' for the same amount| |10-11|The spellcaster takes 1D6 necrotic but also heals all wounded allies within 10' for the same amount|
 |12-13|The spell affects the wrong target| |12-13|The spell affects the wrong target|
-|14-15|The caster is  [[conditions#poisoned|poisoned]] until their next safe rest| +|14-15|The caster is  [[conditions#poisoned|Poisoned]] until their next safe rest| 
-|16-17|The caster is [[conditions#stunned|stunned]] for one round| +|16-17|The caster is [[conditions#stunned|Stunned]] for one round| 
-|18-19| The caster gains a level of [[stress]]| +|18-19| The caster gains a level of [[Stress]]| 
-|20| A different, random spell (perhaps of the same type) is cast|+|20| A different, random necromantic spell is cast|
  
  
mishap.txt · Last modified: 2020/02/04 15:49 by andrew