User Tools

Site Tools


monsters

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revision
Previous revision
Next revisionBoth sides next revision
monsters [2019/12/05 18:31] andrewmonsters [2019/12/17 14:39] – [SPIRITS] andrew
Line 1: Line 1:
 =====MONSTERS===== =====MONSTERS=====
  
-  * [[Imps|Imps]] +[[Monster Theory|Monster Theory]]
-  * [[Pit Spawn|Pit Spawn]] +
-  * [[Land Wights|Land Wights]] +
-  * [[Ancestor Spirits|Ancestor Spirits]] +
-  * [[After Walkers|After Walkers]]+
  
  
 +==== SPIRITS ====
  
 +  * [[Land Wights|Land Wights]] -- Spirits
 +  * [[Ancestor Spirits|Ancestor Spirits]] -- Ghost
 +  * [[Dybbuk]] -- Demon
 +  * [[Ibbur]]  -- Ghost
 +  * [[Ghosts|Ghosts]] -- Ghost
 +  * [[corruptor|Corruptor]]--Demon
 +
 +
 +//It occurs to me that there are just different names for ghosts. A corruptor and a Dybbuk are essentially the same thing. Also, Ibbur should probably be grouped under ghosts, since they are essentially summoned ghosts who fight in the spirit world or animate dead bodies for Kabbalists.  Maybe we use these as special "flavors" of these spirits?//
 +
 +==== INTRUDERS ====
 +
 +  * [[Imps|Imps]]--Blood
 +  * [[Pit Spawn|Pit Spawn]]--Blood
 +  * [[After Walkers|After Walkers]]--Undead
 +  * [[Guardian Corpse|Guardian Corpse]]--Undead
 +  * [[Legion of the Damned|Legion of the Damned]]--Undead
 +  * [[Vampire|Vampire]]--Undead
 +  * [[Necromancer|Necromancer]]--Undead
 +  * [[Chosen One|Chosen One]]--Possessed
 +  * [[Hell Hound|Hell Hound]]--Possessed
 +
 +==== ABOMINATIONS ====
 +
 +  * [[Anomaly]]
 +  * [[Abeloth]]  
 +  * [[Hooger|Hooger]]
 +  * [[Razorbat]]
 +  * [[Scorphemoth]]
 +  * [[Spined Quail]]
 +  * [[Vampire Spider Swarm]]
 +
 +
 +
 +==== NATURAL CREATURES ====
 +
 +
 +  * [[Bears]]
 +  * [[Dogs]]
 +  * [[Horses]]
 +  * [[Lion|Mountain Lions]]
 +  * [[Snakes|Poisonous Snakes]]
 +  * [[Wolves]]
  
-Need to think a while on the stat block to use.  I think the 5TD standard monster block is a bit to wonky, being both full of info, but still requiring you to calculate stuff on the fly. 
  
-//I know you have a thing for statblocks, so this is all yours. I'm actually cool with calculating this stuff (once and then noting it) myself, but I really couldn't give much of a rip so I'll go with whatever you like. // 
  
monsters.txt · Last modified: 2021/05/10 17:49 by andrew