monsters
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monsters [2019/12/13 11:56] – dave | monsters [2019/12/19 12:51] – dave | ||
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[[Monster Theory|Monster Theory]] | [[Monster Theory|Monster Theory]] | ||
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- | * [[Pit Spawn|Pit Spawn]] | + | ==== SPIRITS ==== |
- | * [[Land Wights|Land Wights]] | + | |
- | * [[Ancestor Spirits|Ancestor Spirits]] | + | * [[Land Wights|Land Wights]] -- Spirits |
- | * [[After Walkers|After Walkers]] | + | * [[Ancestor Spirits|Ancestor Spirits]] -- Ghost |
- | * [[Dybbuk]] | + | * [[Dybbuk]] -- Demon |
- | * [[Ibbur]] | + | * [[Ibbur]] |
+ | * [[Ghosts|Common Ghosts]] -- Ghost | ||
+ | * [[corruptor|Corruptor]]--Demon | ||
+ | * [[Incubus-Succubus|Incubus-Succubus]] | ||
+ | |||
+ | |||
+ | //It occurs to me that there are just different names for ghosts. A corruptor and a Dybbuk are essentially the same thing. Also, Ibbur should probably be grouped under ghosts, since they are essentially summoned ghosts who fight in the spirit world or animate dead bodies for Kabbalists. | ||
+ | |||
+ | //Okay sounds good! BTW, I'm keeping my monster stats to myself for the time being. | ||
+ | |||
+ | ==== INTRUDERS ==== | ||
+ | |||
+ | | ||
+ | * [[Pit Spawn|Pit Spawn]]--Blood | ||
+ | * [[After Walkers|After Walkers]]--Undead | ||
+ | * [[Guardian Corpse|Guardian Corpse]]--Undead | ||
+ | * [[Legion of the Damned|Legion of the Damned]]--Undead | ||
+ | * [[Vampire|Vampire]]--Undead | ||
+ | * [[Necromancer|Necromancer]]--Undead | ||
+ | * [[Chosen One|Chosen One]]--Possessed | ||
+ | * [[Hell Hound|Hell Hound]]--Possessed | ||
+ | |||
+ | ==== ABOMINATIONS ==== | ||
* [[Anomaly]] | * [[Anomaly]] | ||
- | * [[Abeloth]] | + | * [[Abeloth]] |
+ | * [[Crab People]] | ||
+ | * [[Croktars|Croktars]] | ||
+ | * [[Dreaded Man-Bats|Dreaded Man-Bats]] | ||
+ | * [[Hooger|Hooger]] | ||
* [[Razorbat]] | * [[Razorbat]] | ||
+ | * [[Scorphemoth]] | ||
* [[Spined Quail]] | * [[Spined Quail]] | ||
* [[Vampire Spider Swarm]] | * [[Vampire Spider Swarm]] | ||
- | * [[Scorphemoth]] | ||
- | * [[Hooger|Hooger]] | ||
+ | |||
+ | |||
+ | ==== NATURAL CREATURES ==== | ||
+ | |||
+ | |||
+ | * [[Bears]] | ||
+ | * [[Dogs]] | ||
* [[Horses]] | * [[Horses]] | ||
+ | * [[Lion|Mountain Lions]] | ||
+ | * [[Snakes|Poisonous Snakes]] | ||
+ | * [[Wolves]] | ||
+ | ====FAIRIES==== | ||
+ | * [[Elves|Elves]] | ||
+ | * [[Wee Folk]] | ||
+ | * [[Jotuns]] | ||
+ | * [[Jinn]] | ||
+ | |||
+ | ====CONSTRUCTS==== | ||
+ | * [[Golems]] | ||
+ | * [[Animated Objects]] | ||
+ | * [[Baal]]--Graven Image | ||
+ | * [[Nehustan]]--Graven Image | ||
- | Need to think a while on the stat block to use. I think the 5TD standard monster block is a bit to wonky, being both full of info, but still requiring you to calculate stuff on the fly. | ||
- | //I know you have a thing for statblocks, so this is all yours. I'm actually cool with calculating this stuff (once and then noting it) myself, but I really couldn' | ||
monsters.txt · Last modified: 2021/05/10 17:49 by andrew