monsters
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monsters [2020/01/03 15:38] – dave | monsters [2020/01/13 19:10] – andrew | ||
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- | =====MONSTERS===== | + | ====== |
[[Monster Theory|Monster Theory]] | [[Monster Theory|Monster Theory]] | ||
- | ==== ABOMINATIONS | + | ===== Abominations ===== |
* [[Anomaly]] | * [[Anomaly]] | ||
- | * [[Veninslug]] | + | * [[Big Chungus|Big Chungus]] |
* [[Crab People]] | * [[Crab People]] | ||
* [[Croktars|Croktars]] | * [[Croktars|Croktars]] | ||
* [[Dreaded Man-Bats|Dreaded Man-Bats]] | * [[Dreaded Man-Bats|Dreaded Man-Bats]] | ||
+ | * [[Frond Blight]] | ||
+ | * [[Griffon]] | ||
* [[Hooger|Hooger]] | * [[Hooger|Hooger]] | ||
* [[House Crusher|House Crusher]] | * [[House Crusher|House Crusher]] | ||
- | * [[Murder Fly|Murder | + | |
+ | | ||
* [[Razorbat]] | * [[Razorbat]] | ||
* [[Scorphemoth]] | * [[Scorphemoth]] | ||
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* [[Werewolf]] - Lycanthrope | * [[Werewolf]] - Lycanthrope | ||
* [[Vampire Spider Swarm]] | * [[Vampire Spider Swarm]] | ||
+ | * [[Veninslug]] | ||
- | ==== Beasts ==== | + | ===== Beasts |
* [[Bears]] | * [[Bears]] | ||
+ | * [[Bovines|Bovines]] | ||
* [[Dogs]] | * [[Dogs]] | ||
* [[Horses]] | * [[Horses]] | ||
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* [[Wolves]] | * [[Wolves]] | ||
- | ====CONSTRUCTS==== | + | ===== Constructs ===== |
* [[Golems]] | * [[Golems]] | ||
* [[Animated Objects]] | * [[Animated Objects]] | ||
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* [[Nehustan]]--Graven Image | * [[Nehustan]]--Graven Image | ||
- | ====FAIRIES==== | + | ===== Fairies ===== |
* [[Elves|Elves]] | * [[Elves|Elves]] | ||
- | * [[Wee Folk]] | + | * [[Feasters]] |
* [[Jotuns]] | * [[Jotuns]] | ||
* [[Jinn]] | * [[Jinn]] | ||
- | + | * [[Wee Folk]] | |
- | ==== INTRUDERS | + | * |
+ | ===== Intruders ===== | ||
* [[Imps|Imps]]--Blood | * [[Imps|Imps]]--Blood | ||
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* [[Mountain Troll|Mountain Troll]]--Troll | * [[Mountain Troll|Mountain Troll]]--Troll | ||
- | ==== Mortals ==== | + | ===== Mortals |
* [[NPC Equipment Guidelines|NPC Equipment Guidelines]] | * [[NPC Equipment Guidelines|NPC Equipment Guidelines]] | ||
* [[Bandits]] | * [[Bandits]] | ||
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- | ==== SPIRITS | + | ===== Spirits ===== |
* [[Land Wights|Land Wights]] -- Spirits | * [[Land Wights|Land Wights]] -- Spirits | ||
+ | * [[Air Spirits|Air Spirits]]--Spirits | ||
+ | * [[Fire Spirits|Fire Spirits]]--Spirits | ||
+ | * [[Earth Spirits|Earth Spirits]]--Spirits | ||
+ | * [[Water Spirits|Water Spirits]]--Spirits | ||
* [[Ancestor Spirits|Ancestor Spirits]] -- Ghost | * [[Ancestor Spirits|Ancestor Spirits]] -- Ghost | ||
* [[Dybbuk]] -- Demon | * [[Dybbuk]] -- Demon | ||
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- | ===== Design Notes ===== | + | ====== Design Notes ====== |
+ | |||
+ | //It occurs to me that there are just different names for ghosts. A corruptor and a Dybbuk are essentially the same thing. Also, Ibbur should probably be grouped under ghosts, since they are essentially summoned ghosts who fight in the spirit world or animate dead bodies for Kabbalists. | ||
+ | |||
+ | **We can use the different ones at different HD, and with different monster types, like I did with Common Ghosts, divided into Haunts, Poltergeists, | ||
- | //It occurs | + | //Okay sounds good! BTW, I'm keeping my monster stats to myself |
- | //Okay sounds good! BTW, I'm keeping my monster stats to myself for the time being. | + | **The format works for the wiki, and I think it has everything calculated out that one might need in play, but I may re-arrange the physical appearance of the stat-set-up if I put things on cards. |
**P.S., the more complex, varied and confusing the spiritual world is, the better. | **P.S., the more complex, varied and confusing the spiritual world is, the better. |
monsters.txt · Last modified: 2021/05/10 17:49 by andrew