monsters
Differences
This shows you the differences between two versions of the page.
Both sides previous revisionPrevious revisionNext revision | Previous revisionNext revisionBoth sides next revision | ||
monsters [2020/01/12 19:01] – dave | monsters [2020/01/13 19:10] – andrew | ||
---|---|---|---|
Line 1: | Line 1: | ||
- | =====MONSTERS===== | + | ====== |
[[Monster Theory|Monster Theory]] | [[Monster Theory|Monster Theory]] | ||
- | ==== ABOMINATIONS | + | ===== Abominations ===== |
* [[Anomaly]] | * [[Anomaly]] | ||
Line 25: | Line 26: | ||
* [[Veninslug]] | * [[Veninslug]] | ||
- | ==== Beasts ==== | + | ===== Beasts |
* [[Bears]] | * [[Bears]] | ||
Line 35: | Line 36: | ||
* [[Wolves]] | * [[Wolves]] | ||
- | ====CONSTRUCTS==== | + | ===== Constructs ===== |
* [[Golems]] | * [[Golems]] | ||
* [[Animated Objects]] | * [[Animated Objects]] | ||
Line 41: | Line 42: | ||
* [[Nehustan]]--Graven Image | * [[Nehustan]]--Graven Image | ||
- | ====FAIRIES==== | + | ===== Fairies ===== |
* [[Elves|Elves]] | * [[Elves|Elves]] | ||
- | * [[Wee Folk]] | + | * [[Feasters]] |
* [[Jotuns]] | * [[Jotuns]] | ||
* [[Jinn]] | * [[Jinn]] | ||
- | + | * [[Wee Folk]] | |
- | ==== INTRUDERS | + | * |
+ | ===== Intruders ===== | ||
* [[Imps|Imps]]--Blood | * [[Imps|Imps]]--Blood | ||
Line 66: | Line 68: | ||
* [[Mountain Troll|Mountain Troll]]--Troll | * [[Mountain Troll|Mountain Troll]]--Troll | ||
- | ==== Mortals ==== | + | ===== Mortals |
* [[NPC Equipment Guidelines|NPC Equipment Guidelines]] | * [[NPC Equipment Guidelines|NPC Equipment Guidelines]] | ||
* [[Bandits]] | * [[Bandits]] | ||
Line 81: | Line 83: | ||
- | ==== SPIRITS | + | ===== Spirits ===== |
* [[Land Wights|Land Wights]] -- Spirits | * [[Land Wights|Land Wights]] -- Spirits | ||
Line 105: | Line 107: | ||
- | ===== Design Notes ===== | + | ====== Design Notes ====== |
+ | |||
+ | //It occurs to me that there are just different names for ghosts. A corruptor and a Dybbuk are essentially the same thing. Also, Ibbur should probably be grouped under ghosts, since they are essentially summoned ghosts who fight in the spirit world or animate dead bodies for Kabbalists. | ||
+ | |||
+ | **We can use the different ones at different HD, and with different monster types, like I did with Common Ghosts, divided into Haunts, Poltergeists, | ||
- | //It occurs | + | //Okay sounds good! BTW, I'm keeping my monster stats to myself |
- | //Okay sounds good! BTW, I'm keeping my monster stats to myself for the time being. | + | **The format works for the wiki, and I think it has everything calculated out that one might need in play, but I may re-arrange the physical appearance of the stat-set-up if I put things on cards. |
**P.S., the more complex, varied and confusing the spiritual world is, the better. | **P.S., the more complex, varied and confusing the spiritual world is, the better. |
monsters.txt · Last modified: 2021/05/10 17:49 by andrew