monsters
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monsters [2020/01/22 17:50] – dave | monsters [2021/03/15 22:53] – [Abominations] andrew | ||
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+ | var r = confirm(" | ||
+ | if (r != true) { | ||
+ | window.location = " | ||
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====== Monsters ====== | ====== Monsters ====== | ||
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* [[Anomaly]] | * [[Anomaly]] | ||
* [[Big Chungus|Big Chungus]] | * [[Big Chungus|Big Chungus]] | ||
+ | * [[Carnivorous Sheep]] | ||
* [[Cave Lizard|Cave Lizard]] | * [[Cave Lizard|Cave Lizard]] | ||
* [[Crab People]] | * [[Crab People]] | ||
* [[Croktars|Croktars]] | * [[Croktars|Croktars]] | ||
+ | * [[Dark Young]] | ||
+ | * [[Dark Young Predator]] | ||
* [[Dreaded Man-Bats|Dreaded Man-Bats]] | * [[Dreaded Man-Bats|Dreaded Man-Bats]] | ||
* [[Frond Blight]] | * [[Frond Blight]] | ||
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* [[Murder Fly|Murder Fly Swarm]] | * [[Murder Fly|Murder Fly Swarm]] | ||
* [[Porphyrous Tunneler]] | * [[Porphyrous Tunneler]] | ||
+ | * [[Ratscorpion]] | ||
* [[Razorbat]] | * [[Razorbat]] | ||
* [[Scorphemoth]] | * [[Scorphemoth]] | ||
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* [[Bears]] | * [[Bears]] | ||
+ | * [[Boar]] | ||
* [[Bovines|Bovines]] | * [[Bovines|Bovines]] | ||
+ | * [[Deer]] | ||
* [[Dogs]] | * [[Dogs]] | ||
* [[Horses]] | * [[Horses]] | ||
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===== Constructs ===== | ===== Constructs ===== | ||
- | * [[Golems]] | + | |
* [[Animated Objects]] | * [[Animated Objects]] | ||
- | * [[Baal]]--Graven Image | + | * [[Golems]] |
- | * [[Nehustan]]--Graven Image | + | * [[Graven Images]] |
===== Fairies ===== | ===== Fairies ===== | ||
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* [[Bandits]] | * [[Bandits]] | ||
* [[Beggars]] | * [[Beggars]] | ||
+ | * [[Clergy|Clergy]] | ||
* [[Farmers]] | * [[Farmers]] | ||
* [[Guards]] | * [[Guards]] | ||
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- | ====== Design Notes ====== | ||
- | |||
- | //It occurs to me that there are just different names for ghosts. A corruptor and a Dybbuk are essentially the same thing. Also, Ibbur should probably be grouped under ghosts, since they are essentially summoned ghosts who fight in the spirit world or animate dead bodies for Kabbalists. | ||
- | |||
- | **We can use the different ones at different HD, and with different monster types, like I did with Common Ghosts, divided into Haunts, Poltergeists, | ||
- | |||
- | //Okay sounds good! BTW, I'm keeping my monster stats to myself for the time being. | ||
- | |||
- | **The format works for the wiki, and I think it has everything calculated out that one might need in play, but I may re-arrange the physical appearance of the stat-set-up if I put things on cards. | ||
- | |||
- | **P.S., the more complex, varied and confusing the spiritual world is, the better. | ||
- | |||
- | //Agreed! Everyone will be getting their butts to church!// | ||
monsters.txt · Last modified: 2021/05/10 17:49 by andrew