poisons
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poisons [2019/12/10 20:52] – [Toxins] andrew | poisons [2019/12/12 16:11] – dave | ||
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|Arsenic|300gp|10 minutes|-|2D8 Poison Damage; Confusion for 1D4 hours|??? | | |Arsenic|300gp|10 minutes|-|2D8 Poison Damage; Confusion for 1D4 hours|??? | | ||
|Hemlock|250gp|10 minutes|-|2D4 Poison Damage; | |Hemlock|250gp|10 minutes|-|2D4 Poison Damage; | ||
- | | | + | |Toadstools|10 minutes|1 point per hour until 0 reached| |
==== Acids ==== | ==== Acids ==== | ||
Poisoners may harvest acids that are made to burn through organic, metalic, or mineral materials. These substances each have specific uses whether it is to help clear Atlantean locks and traps or to burn wounds to slow an opponent down like a venom. | Poisoners may harvest acids that are made to burn through organic, metalic, or mineral materials. These substances each have specific uses whether it is to help clear Atlantean locks and traps or to burn wounds to slow an opponent down like a venom. |
poisons.txt · Last modified: 2021/03/15 23:01 by andrew