poisons
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poisons [2019/12/12 20:48] – [Toxins] andrew | poisons [2019/12/13 13:34] – dave | ||
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Poisoners may harvest acids that are made to burn through organic, metalic, or mineral materials. These substances each have specific uses whether it is to help clear Atlantean locks and traps or to burn wounds to slow an opponent down like a venom. | Poisoners may harvest acids that are made to burn through organic, metalic, or mineral materials. These substances each have specific uses whether it is to help clear Atlantean locks and traps or to burn wounds to slow an opponent down like a venom. | ||
- | ^ACID TYPE^ PRICE^PRIME INGREDIENT^EFFECTS^ | + | ^ACID TYPE^ PRICE^ LOAD^SUP^PRIME INGREDIENT^EFFECTS^ |
- | |Caustic Brimstone|25gp|brimstone|inflicts 2d4 damage to target and all within 5'| | + | |Caustic Brimstone|25gp| 0.2| 5|brimstone|inflicts 2d4 damage to target and 1d4 to all within 5'| |
+ | |Spirits of Salt|35gp|0.2|5|green vitriol|?? | ||
+ | |Spirits of Niter|35gp|0.2|5|niter|good from dissolving base metal| | ||
+ | |Aqua Regius|50gp|0.2|6|niter and green vitriol| strong metal dissolver, also gold, silver| | ||
poisons.txt · Last modified: 2021/03/15 23:01 by andrew