poisons
Differences
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poisons [2019/12/27 18:10] – [Venoms] andrew | poisons [2019/12/31 13:16] – [Acids] andrew | ||
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^Type^ Price/Dose^ Onset Time^ Check Modifier ^ Effect on Failed CON check^ Required Ingredients^ | ^Type^ Price/Dose^ Onset Time^ Check Modifier ^ Effect on Failed CON check^ Required Ingredients^ | ||
|Vampire Spider Venom|50gp|1 attack round|+2| Sickened; Can only take a Move, Quick, or Active action each turn until healed| The crushed, dried, and concentrated remains of a [[Vampire Spider Swarm]]| | |Vampire Spider Venom|50gp|1 attack round|+2| Sickened; Can only take a Move, Quick, or Active action each turn until healed| The crushed, dried, and concentrated remains of a [[Vampire Spider Swarm]]| | ||
- | |Blade Venom|25gp|1 attack round|-| 1D4 poison damage|Crushed and dried murder fly maggots| | + | |Blade Venom|25gp|1 attack round|-| 1D4 poison damage|Crushed and dried [[murder fly]] maggots| |
- | |Snake Venom|100gp|1 attack round|-| 1D6 poison damage|The corpse of a poisonous snake| | + | |Snake Venom|100gp|1 attack round|-| 1D6 poison damage|The corpse of a [[snakes|poisonous snake]]| |
- | |[[razorbat|Razorbat Venom]]|100gp|1 attack round|-|Paralysis for 1D6 attack rounds|The corpses of at least a dozen [[Razorbats]]| | + | |[[razorbat|Razorbat Venom]]|100gp|1 attack round|-|Paralysis for 1D6 attack rounds|The corpses of at least a dozen [[Razorbat|Razorbats]]| |
|[[Spined Quail|Spined Quail Ichor]]|150gp|10 minutes|-|Death|The blood of a [[Spined Quail]]| | |[[Spined Quail|Spined Quail Ichor]]|150gp|10 minutes|-|Death|The blood of a [[Spined Quail]]| | ||
==== Toxins ==== | ==== Toxins ==== | ||
Poisoners may also sneak deadly toxins into food or water consumed by the target. | Poisoners may also sneak deadly toxins into food or water consumed by the target. | ||
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- | // It turns out that ACTUAL medieval poisons are kind of lame. I believe we should we add more FANTASY toxins for poisoners and herbalists. // | ||
^Type^ Price/Dose^ Onset Time^ Check Modifier ^ Effect on Failed CON check^ Required Ingredients^ | ^Type^ Price/Dose^ Onset Time^ Check Modifier ^ Effect on Failed CON check^ Required Ingredients^ | ||
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|Aqua Regius (mixture)|50gp|0.2|6|Niter and Green Vitriol|Strong metal dissolver, also gold, silver, useful in destroying precious items, and can automatically open metallic seals on doors or boxes. | |Aqua Regius (mixture)|50gp|0.2|6|Niter and Green Vitriol|Strong metal dissolver, also gold, silver, useful in destroying precious items, and can automatically open metallic seals on doors or boxes. | ||
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+ | ======= Design Notes ======= | ||
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+ | [[https:// | ||
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+ | // It turns out that ACTUAL medieval poisons are kind of lame. I believe we should we add more FANTASY toxins for poisoners and herbalists. // | ||
poisons.txt · Last modified: 2021/03/15 23:01 by andrew