poisons
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poisons [2019/12/31 13:23] – [Venoms] andrew | poisons [2020/02/12 00:46] – [Venoms] andrew | ||
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==== Venoms ==== | ==== Venoms ==== | ||
- | Poisoners may coat their weapons with these poisons to deliver extra damage along with a successful weapon attack. Each dose may only be used for one fight, and takes an Active action to apply. | + | Poisoners may coat their weapons with these poisons to deliver extra damage along with a successful weapon attack. Each dose may only be used for one fight, and takes an Active action to apply. Some venoms are more powerful and require a higher DC check reflected by the Check Modifier. |
^Type^ Price/Dose^ Onset Time^ Check Modifier ^ Effect on Failed CON check^ Required Ingredients^ | ^Type^ Price/Dose^ Onset Time^ Check Modifier ^ Effect on Failed CON check^ Required Ingredients^ | ||
- | |Blade Venom|25gp|immediate|-| 1D4 poison damage|Crushed and dried [[murder fly]] maggots| | + | |Blade Venom|25gp|Immediate|-| 1D4 poison damage|Crushed and dried [[murder fly]] maggots| |
- | |[[razorbat|Razorbat Venom]]|100gp|immediate|-|Paralysis for 1D6 attack | + | |Tunneler Venom|1200gp|Immediate|3D6 poison damage|+6|A dram of venom from the extinct Porphyrous Tunneler| |
- | |Snake Venom|100gp|immediate|-| 1D6 poison damage|The corpse of a [[snakes|poisonous snake]]| | + | |[[razorbat|Razorbat Venom]]|100gp|Immediate|-|Paralysis for 1D6 rounds|The corpses of at least three [[Razorbat|Razorbats]]| |
+ | |Scorphemoth Venom|400gp|Immediate|2D6 poison damage|+4|A dram of venom from a [[Scorphemoth]]| | ||
+ | |Snake Venom|100gp|Immediate|-| 1D6 poison damage|The corpse of a [[snakes|poisonous snake]]| | ||
|[[Spined Quail|Spined Quail Ichor]]|150gp|10 minutes|-|Death|The blood of a [[Spined Quail]]| | |[[Spined Quail|Spined Quail Ichor]]|150gp|10 minutes|-|Death|The blood of a [[Spined Quail]]| | ||
- | |Vampire Spider Venom|50gp|immediate|+2| Sickened; Can only take a Move, Quick, or Active action each turn until healed| The crushed, dried, and concentrated remains of a [[Vampire Spider Swarm]]| | + | |Vampire Spider Venom|50gp|Immediate|+2| [[conditions# |
==== Toxins ==== | ==== Toxins ==== | ||
Poisoners may also sneak deadly toxins into food or water consumed by the target. | Poisoners may also sneak deadly toxins into food or water consumed by the target. | ||
^Type^ Price/Dose^ Onset Time^ Check Modifier ^ Effect on Failed CON check^ Required Ingredients^ | ^Type^ Price/Dose^ Onset Time^ Check Modifier ^ Effect on Failed CON check^ Required Ingredients^ | ||
- | |Deadly Nightshade| | |-| | | | + | |Deadly Nightshade|20gp | |-| | | |
- | |Foxglove| | |-| | | | + | |Foxglove|10gp | |-| | | |
- | |Hemlock|250gp|10 minutes|-|2D4 Poison Damage; | + | |Hemlock|5gp|10 minutes|-|2D4 Poison Damage; |
- | |Monkshood| | |-| | | | + | |Monkshood|5gp | |-| | | |
|Toadstools|10gp or herbalism check|10 minutes|-|1 point per hour until 0 reached| toadstools| | |Toadstools|10gp or herbalism check|10 minutes|-|1 point per hour until 0 reached| toadstools| | ||
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[[https:// | [[https:// | ||
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+ | [[http:// | ||
// It turns out that ACTUAL medieval poisons are kind of lame. I believe we should we add more FANTASY toxins for poisoners and herbalists. // | // It turns out that ACTUAL medieval poisons are kind of lame. I believe we should we add more FANTASY toxins for poisoners and herbalists. // |
poisons.txt · Last modified: 2021/03/15 23:01 by andrew