User Tools

Site Tools


poisons

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revision
Previous revision
Next revisionBoth sides next revision
poisons [2020/01/13 14:04] – [Venoms] andrewpoisons [2020/01/13 14:49] – [Design Notes] andrew
Line 20: Line 20:
  
 ^Type^ Price/Dose^ Onset Time^ Check Modifier ^ Effect on Failed CON check^ Required Ingredients^ ^Type^ Price/Dose^ Onset Time^ Check Modifier ^ Effect on Failed CON check^ Required Ingredients^
-|Deadly Nightshade| | |-| | | +|Deadly Nightshade|20gp | |-| | | 
-|Foxglove| | |-| | | +|Foxglove|10gp | |-| | | 
-|Hemlock|250gp|10 minutes|-|2D4 Poison Damage;  Sickened; Can only take a Move, Quick, or Active action each turn until healed| Hemlock Seeds| +|Hemlock|5gp|10 minutes|-|2D4 Poison Damage;  [[conditions#staggered|Staggered]]; Can only take a Move, Quick, or Active action each turn until healed| Hemlock Seeds| 
-|Monkshood| | |-| | |+|Monkshood|5gp | |-| | |
 |Toadstools|10gp or herbalism check|10 minutes|-|1 point per hour until 0 reached| toadstools| |Toadstools|10gp or herbalism check|10 minutes|-|1 point per hour until 0 reached| toadstools|
  
Line 42: Line 42:
  
 [[https://www.sarahwoodbury.com/medieval-poisons/|Midevil Poisons]] [[https://www.sarahwoodbury.com/medieval-poisons/|Midevil Poisons]]
 +
 +[[http://the-history-girls.blogspot.com/2016/06/medieval-murder-ten-handy-ways-to.html|More poisons and drugs]]
  
 // It turns out that ACTUAL medieval poisons are kind of lame. I believe we should we add more FANTASY toxins for poisoners and herbalists. // // It turns out that ACTUAL medieval poisons are kind of lame. I believe we should we add more FANTASY toxins for poisoners and herbalists. //
poisons.txt · Last modified: 2021/03/15 23:01 by andrew