poisons
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poisons [2020/02/12 13:51] – [Toxins] andrew | poisons [2020/02/12 13:52] – andrew | ||
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The Poisoner skill can be used (with successful check) to identify potions, poisons, toxins, acids, and alchemical products discovered in the world. | The Poisoner skill can be used (with successful check) to identify potions, poisons, toxins, acids, and alchemical products discovered in the world. | ||
- | ===== Poisons and Acids===== | ||
- | Here are a list of common harmful substances produced by poisoners. | ||
- | ==== Venoms ==== | + | ===== Venoms |
Poisoners may coat their weapons with these poisons to deliver extra damage along with a successful weapon attack. Each dose may only be used for one fight, and takes an Active action to apply. Some venoms are more powerful and require a higher DC check reflected by the Check Modifier. | Poisoners may coat their weapons with these poisons to deliver extra damage along with a successful weapon attack. Each dose may only be used for one fight, and takes an Active action to apply. Some venoms are more powerful and require a higher DC check reflected by the Check Modifier. | ||
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|Tunneler Venom|1200gp|Immediate|+6|3D6 poison damage|A dram of venom from the extinct Porphyrous Tunneler| | |Tunneler Venom|1200gp|Immediate|+6|3D6 poison damage|A dram of venom from the extinct Porphyrous Tunneler| | ||
|Vampire Spider Bile|150gp|Immediate|+2| [[conditions# | |Vampire Spider Bile|150gp|Immediate|+2| [[conditions# | ||
- | ==== Toxins ==== | + | |
+ | ===== Toxins | ||
Poisoners may also sneak deadly toxins into food or water consumed by the target. | Poisoners may also sneak deadly toxins into food or water consumed by the target. | ||
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|Toadstools|10gp or herbalism check|10 minutes|-|1 point per hour until 0 reached| toadstools| | |Toadstools|10gp or herbalism check|10 minutes|-|1 point per hour until 0 reached| toadstools| | ||
- | ==== Acids ==== | + | ===== Acids ===== |
Poisoners may harvest acids that are made to burn through organic, metalic, or mineral materials. These substances each have specific uses whether it is to help clear Atlantean locks and traps or to burn wounds to slow an opponent down like a venom. | Poisoners may harvest acids that are made to burn through organic, metalic, or mineral materials. These substances each have specific uses whether it is to help clear Atlantean locks and traps or to burn wounds to slow an opponent down like a venom. | ||
poisons.txt · Last modified: 2021/03/15 23:01 by andrew