poisons
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poisons [2020/02/12 13:54] – [Toxins] andrew | poisons [2020/02/12 13:56] – [Toxins] andrew | ||
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===== Toxins ===== | ===== Toxins ===== | ||
- | Poisoners may also sneak deadly toxins into food or water consumed by the target. | + | Poisoners may also sneak deadly toxins into food or water consumed by the target. All these toxins must be consumed by the target for them to be effective. An hearbalism check may be used to find and harvest these required ingredients. |
^Type^ Price/Dose^ Onset Time^ Check Modifier ^ Effect on Failed CON check^ Required Ingredients^ | ^Type^ Price/Dose^ Onset Time^ Check Modifier ^ Effect on Failed CON check^ Required Ingredients^ | ||
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|Hemlock|5gp|10 minutes|-|2D4 Poison Damage; | |Hemlock|5gp|10 minutes|-|2D4 Poison Damage; | ||
|Monkshood|5gp|1 minute|+2|Paralysis; | |Monkshood|5gp|1 minute|+2|Paralysis; | ||
- | |Toadstools|10gp | + | |Toadstools|10gp|10 minutes|-|Inflicts |
===== Acids ===== | ===== Acids ===== |
poisons.txt · Last modified: 2021/03/15 23:01 by andrew