poisons
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poisons [2020/02/12 13:54] – [Toxins] andrew | poisons [2020/02/12 13:56] – [Toxins] andrew | ||
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===== Toxins ===== | ===== Toxins ===== | ||
- | Poisoners may also sneak deadly toxins into food or water consumed by the target. | + | Poisoners may also sneak deadly toxins into food or water consumed by the target. All these toxins must be consumed by the target for them to be effective. An hearbalism check may be used to find and harvest these required ingredients. |
^Type^ Price/Dose^ Onset Time^ Check Modifier ^ Effect on Failed CON check^ Required Ingredients^ | ^Type^ Price/Dose^ Onset Time^ Check Modifier ^ Effect on Failed CON check^ Required Ingredients^ | ||
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|Foxglove|10gp |1 hour |-2|Poisoned for 1 day; Death from heart failure on a second failed CON check after 12 hours|Foxglove root| | |Foxglove|10gp |1 hour |-2|Poisoned for 1 day; Death from heart failure on a second failed CON check after 12 hours|Foxglove root| | ||
|Hemlock|5gp|10 minutes|-|2D4 Poison Damage; | |Hemlock|5gp|10 minutes|-|2D4 Poison Damage; | ||
- | |Monkshood|5gp|1 minute|+2|Paralysis; | + | |Monkshood|5gp|1 minute|+2|Paralysis; |
- | |Toadstools|10gp | + | |Toadstools|10gp|10 minutes|-|Inflicts 1 point of poison damage per hour until 0 reached| toadstools| |
===== Acids ===== | ===== Acids ===== |
poisons.txt · Last modified: 2021/03/15 23:01 by andrew