poisons
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poisons [2020/02/12 13:54] – [Toxins] andrew | poisons [2020/02/12 14:00] – [Toxins] andrew | ||
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===== Toxins ===== | ===== Toxins ===== | ||
- | Poisoners may also sneak deadly toxins into food or water consumed by the target. | + | Poisoners may also sneak deadly toxins into food or water consumed by the target. All these toxins must be consumed by the target for them to be effective. An hearbalism check may be used to find and harvest these required ingredients. |
^Type^ Price/Dose^ Onset Time^ Check Modifier ^ Effect on Failed CON check^ Required Ingredients^ | ^Type^ Price/Dose^ Onset Time^ Check Modifier ^ Effect on Failed CON check^ Required Ingredients^ | ||
- | |Deadly Nightshade|20gp|1 hour|+2|Poisoned and Staggered from wretching; Death after second failed CON check after 24 hours of debilitating agony|A bushel of the black nightshade plant| | + | |Deadly Nightshade|20gp|1 hour|+2|Poisoned and Staggered from wretching; Death after second failed CON check after 24 hours of debilitating agony|A bushel of the small green fruit of the rare black nightshade plant which may only be found and harvested in late August| |
|Foxglove|10gp |1 hour |-2|Poisoned for 1 day; Death from heart failure on a second failed CON check after 12 hours|Foxglove root| | |Foxglove|10gp |1 hour |-2|Poisoned for 1 day; Death from heart failure on a second failed CON check after 12 hours|Foxglove root| | ||
|Hemlock|5gp|10 minutes|-|2D4 Poison Damage; | |Hemlock|5gp|10 minutes|-|2D4 Poison Damage; | ||
- | |Monkshood|5gp|1 minute|+2|Paralysis; | + | |Monkshood|5gp|1 minute|+2|Paralysis; |
- | |Toadstools|10gp | + | |Toadstools|10gp|10 minutes|-|Inflicts 1 point of poison damage per hour until 0 reached| toadstools| |
===== Acids ===== | ===== Acids ===== |
poisons.txt · Last modified: 2021/03/15 23:01 by andrew