runes
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runes [2019/12/11 18:32] – dave | runes [2019/12/11 18:36] – dave | ||
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//Design Note: I'm thinking that these tools are all pretty weak-sauce, but useful items that the runecasters can use to vary their repertoire of spells. // | //Design Note: I'm thinking that these tools are all pretty weak-sauce, but useful items that the runecasters can use to vary their repertoire of spells. // | ||
- | ^Type^Effect ^ | + | ^Type^Minimum Level^Effect ^ |
- | |Rune of Cursing|On a successful magic attack, the target forfeits its next Active action| | + | |Rune of Cursing||On a successful magic attack, the target forfeits its next Active action| |
- | |Rune of Endurance|Target gains +6 temporary HP for one battle| | + | |Rune of Endurance||Target gains +6 temporary HP for one battle| |
- | |Rune of Hope|On a successful magic check, re-roll any morale checks for allies, henchmen, and retainers within a 60' radius of the spellcaster to rally them| | + | |Rune of Hope||On a successful magic check, re-roll any morale checks for allies, henchmen, and retainers within a 60' radius of the spellcaster to rally them| |
- | |Rune of Protection|For one round, enemy ranged non-magic attacks have disadvantage against the spellcaster and anyone standing within 5' of the spellcaster| | + | |Rune of Protection||For one round, enemy ranged non-magic attacks have disadvantage against the spellcaster and anyone standing within 5' of the spellcaster| |
- | |Rune of Escape| worn on cord around neck, when last syllable of inscription pronounced, or when the cord is pulled from the wearer' | + | |Rune of Escape| |worn on cord around neck, when last syllable of inscription pronounced, or when the cord is pulled from the wearer' |
+ | |Rune of Confoundment|| targets 1 enemy spellcaster, | ||
runes.txt · Last modified: 2020/01/13 20:13 by andrew