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runes [2019/12/11 18:39] daverunes [2019/12/11 18:43] dave
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 Druids and Runecasters may create rune tools instead of scrolls. Rune tools are small wands infused with runic magic to do a particular curse or charm in battle. The magic in these tools are activated just like the power in a scroll. To use these tools, a PC must have the ability to cast magic from Arcane scrolls and know at least one Celtic language or the Norse language. Any one of the rune tools may be carved over one week's time with a successful Survival check. After casting a runic spell, the rune tool burns away to ash and may not be used again.  Druids and Runecasters may create rune tools instead of scrolls. Rune tools are small wands infused with runic magic to do a particular curse or charm in battle. The magic in these tools are activated just like the power in a scroll. To use these tools, a PC must have the ability to cast magic from Arcane scrolls and know at least one Celtic language or the Norse language. Any one of the rune tools may be carved over one week's time with a successful Survival check. After casting a runic spell, the rune tool burns away to ash and may not be used again. 
  
-//Design Note: I'm thinking that these tools are all pretty weak-sauce, but useful items that the runecasters can use to vary their repertoire of spells. //**I put in a few more, and a minimum level, but my minimum levels were just arbitrary, feel free to change**+//Design Note: I'm thinking that these tools are all pretty weak-sauce, but useful items that the runecasters can use to vary their repertoire of spells. //**I put in a few more, and a minimum level, but my minimum levels were just arbitrary, feel free to change;  I also moved Nithing Pole over to this list, because it seems exactly what this sort of thing is, replaced it with Put Out Fires on spell list**
  
 ^Type^Minimum Level^Effect ^ ^Type^Minimum Level^Effect ^
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 |Rune of Escape|3 |worn on cord around neck, when last syllable of inscription pronounced, or when the cord is pulled from the wearer's neck, all chains, ropes, manacle, shackles or other restraints are instantly broken.| |Rune of Escape|3 |worn on cord around neck, when last syllable of inscription pronounced, or when the cord is pulled from the wearer's neck, all chains, ropes, manacle, shackles or other restraints are instantly broken.|
 |Rune of Confoundment|6| targets 1 enemy spellcaster, if spell attack succeeds, target cannot use any magic spells or items for 1d6 rounds| |Rune of Confoundment|6| targets 1 enemy spellcaster, if spell attack succeeds, target cannot use any magic spells or items for 1d6 rounds|
 +|Nithing Pole|3|carve a wooden pole with runes, top with a horse's head, curses all inhabitants within 5 miles with a curse -1 on all checks for 24 hours|
 +
  
  
  
  
runes.txt · Last modified: 2020/01/13 20:13 by andrew