setting
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setting [2019/11/22 15:19] – [Magical Traditions] andrew | setting [2020/12/12 18:28] – andrew | ||
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====== Campaign Setting ====== | ====== Campaign Setting ====== | ||
- | Let's brainstorm ideas for our campaign | + | This campaign |
- | ---- | + | ===== Campaign Connections ===== |
- | Crazy idea--campaign | + | Find the Discord for this campaign |
+ | [[https:// | ||
- | About 1000 AD | + | If we decide to use Roll20' |
+ | [[https:// | ||
- | Europeans settling America 500 years early---but FIlled WIth Monsters! | + | If we need to use a conference call number to communicate, |
- | My First Pitch: this is what my mind pushed out: {{ :: | + | 1.218.548.1484 id:8675309# |
- | ----- | + | |
+ | |||
+ | |||
+ | ===== Campaign Pitch ===== | ||
+ | |||
+ | The civilization of Atlantis was real, as was the Pacific Continent of Lemuria. | ||
+ | |||
+ | Centuries later, settlers fed up with serfdom and perpetual war in Europe create small pockets of civilization in North America. One "cash crop" of the English Kingdom (called the Kingdom of [[Nessex|Nessex]]) is gold and artifacts taken from the remains of the Atlantean civilization, | ||
+ | |||
+ | ===== Campaign Components ===== | ||
+ | |||
+ | Find elements unique to this campaign here. | ||
+ | |||
+ | * [[Gazetteer|Gazetteer]] | ||
+ | * [[Cosmology|Cosmology]] | ||
+ | |||
+ | ===== Map of Nessex and Environs ===== | ||
+ | |||
+ | {{ : | ||
+ | |||
+ | |||
+ | =====Adventuring in Eldritch Earth===== | ||
+ | What does one do in Nessex and its surroundings in 1130 AD? | ||
+ | * [[Travel|Wilderness Travel]] | ||
+ | * [[travel# | ||
+ | * [[Atlantean Ruins|Atlantean Ruins]] | ||
+ | * [[Outlaws]] | ||
+ | * Abominations' | ||
+ | * Masterless Intruders | ||
+ | * [[Hunting and Trapping|Hunting]] | ||
+ | * [[Robbing People|Robbing People]] | ||
+ | * [[Buying, Selling, Recruiting|Buying, | ||
+ | * [[Lordship and Vassals|Lordship and Vassals]] | ||
+ | * [[Law|Encounters with the Law]] | ||
+ | * [[The Sandbox|The Sandbox]] | ||
+ | * [[LOH GM emulator]] | ||
+ | |||
+ | |||
+ | |||
+ | ===== A Primer on High Middle Ages Europe ===== | ||
+ | |||
+ | Although our campaign is set in a fictitious new world, the old world remains very same to real life. Find any information that contributes to the current state of world affairs here. | ||
+ | ==== Notable people and events ==== | ||
The campaign begins in 1130 AD in the [[https:// | The campaign begins in 1130 AD in the [[https:// | ||
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* [[https:// | * [[https:// | ||
* [[https:// | * [[https:// | ||
- | |||
- | [[https:// | ||
- | ===== Magical Traditions ===== | + | ==== Political Map of Europe in 1130 ==== |
- | So spells and classes might have one of these traditions associated with it. Hermetism might be the one most associated with wizards while shamanism is clearly a druid for instance. | + | {{: |
- | * Hermetism - wizard | ||
- | * Celtic Shamanism - druid | ||
- | * Kabbalah - The golem comes from this tradition; | ||
- | * Hasidim - Estatics; maybe a cleric? | ||
- | * Sufism - These are the dudes who stick swords through their bodies during rituals | ||
- | * Hellenic Mysticism - Jove and Demeter; Sol Invictus? | ||
- | * [[http:// | ||
- | * Far Eastern Mystic Traditions | ||
- | * India | ||
- | * China | ||
- | * Japan | ||
- | * Egypt | ||
- | * Russia | ||
- | * Fake Mystical Traditions | ||
- | * Atlantean Magic | ||
- | * Lemurian Sorcery | ||
- | * Lovecraftian Mythos | ||
setting.txt · Last modified: 2021/04/06 17:13 by andrew