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specialist [2019/12/11 03:45] andrewspecialist [2019/12/11 03:50] – [Venturer] andrew
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   * Gain advantage to Stealth checks   * Gain advantage to Stealth checks
   * Add +2D6 damage vs. an unaware target   * Add +2D6 damage vs. an unaware target
-  * The Assassin may use a quick action to hide following an attack+  * Use a quick action to hide following an attack
   * When you make a melee attack against a creature, you don’t provoke opportunity attacks from that creature for the rest of the turn, whether you hit or not   * When you make a melee attack against a creature, you don’t provoke opportunity attacks from that creature for the rest of the turn, whether you hit or not
   * Use a quick action to halve one attack, trap, or area damage against you   * Use a quick action to halve one attack, trap, or area damage against you
Line 83: Line 83:
   * Critical hit on 19-20 if attacking with advantage   * Critical hit on 19-20 if attacking with advantage
   * Can withdraw 5' from combat safely as a quick action   * Can withdraw 5' from combat safely as a quick action
-  * Rolls at advantage to do field repairs to equipment, and any [[Supply]] costs are one lower, but not lower than one+  * Any [[Supply]] costs are one lower, but not lower than one when resupplying (e.g. antitoxin costs 5 [[supply]], but it costs 4 [[supply]], but arrows remain a cost of 1 [[supply]].)
   * Commander: use your movement action to allow any ally within 60' to make a free Active Action   * Commander: use your movement action to allow any ally within 60' to make a free Active Action
 +  * Use a quick action to hide 
  
 ==== Thief ==== ==== Thief ====
specialist.txt · Last modified: 2021/01/18 19:42 by dave