User Tools

Site Tools


specialist

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revision
Previous revision
Next revisionBoth sides next revision
specialist [2019/12/11 14:43] – [Bard] andrewspecialist [2019/12/11 17:16] dave
Line 48: Line 48:
   * When you make a melee attack against a creature, you don’t provoke opportunity attacks from that creature for the rest of the turn, whether you hit or not   * When you make a melee attack against a creature, you don’t provoke opportunity attacks from that creature for the rest of the turn, whether you hit or not
   * Use a quick action to halve one attack, trap, or area damage against you   * Use a quick action to halve one attack, trap, or area damage against you
 +  * Silent Kill: if you attack from hiding with a dagger or straggling cord and hit, the target will be stunned and not cry out or attack until you miss an attack on a subsequent round.
  
 ==== Bard ==== ==== Bard ====
Line 59: Line 60:
   * Immunity to enchantment, possession, and charm effects to one's self and all within 10'   * Immunity to enchantment, possession, and charm effects to one's self and all within 10'
   * Gain advantage to deception checks    * Gain advantage to deception checks 
-  * Learn a number of modern languages equal to your Charisma score (not bonus)+  * Learn a number of [[[[languages#modern_languages|modern languages]] equal to your Charisma score (not bonus)
   * Learn a number of [[languages#ancient_languages|ancient  languages]] equal to your Charisma bonus   * Learn a number of [[languages#ancient_languages|ancient  languages]] equal to your Charisma bonus
   * Learn how to cast one cantrip and one first level spell from the general arcane spell lists using CHA rather than INT   * Learn how to cast one cantrip and one first level spell from the general arcane spell lists using CHA rather than INT
Line 87: Line 88:
   * Commander: use your movement action to allow any ally within 60' to make a free Active Action   * Commander: use your movement action to allow any ally within 60' to make a free Active Action
   * Use a quick action to hide    * Use a quick action to hide 
 +  * Cunning Swordsman:  you may use your INT bonus in place of your STR/DEX bonus with martial weapons.
 +  * Master Fencer: when using an arming sword or scimitar, and facing an opponent with any 1-handed weapon, you can disarm your enemy instead of doing damage on a hit, and then may attack again or kick away the weapon as a quick action.
  
 ==== Thief ==== ==== Thief ====
Line 105: Line 108:
   * When you make a melee attack against a creature, you don’t provoke opportunity attacks from that creature for the rest of the turn, whether you hit or not.   * When you make a melee attack against a creature, you don’t provoke opportunity attacks from that creature for the rest of the turn, whether you hit or not.
   * Use a quick action to halve one attack, trap, or area damage against you   * Use a quick action to halve one attack, trap, or area damage against you
 +  * double daggers:  if you are wielding a dagger in each hand, you get an attack with each dagger every attack action.
specialist.txt · Last modified: 2021/01/18 19:42 by dave