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specialist [2019/12/11 20:48] – [Bard] andrewspecialist [2019/12/11 20:50] – [Venturer] andrew
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 Assassins trained to kill by ambush and treachery. They may be brawling thugs, violent thieves,  murderers-for-hire, or simply rogues with a taste for chaos and violence. Assassins trained to kill by ambush and treachery. They may be brawling thugs, violent thieves,  murderers-for-hire, or simply rogues with a taste for chaos and violence.
  
-You gain Athletics and Disguise skills.+You gain the Athletics and Disguise skills.
  
 === Assassin Archetype Features (choose at 3rd, 5th, 7th, and 9th level) === === Assassin Archetype Features (choose at 3rd, 5th, 7th, and 9th level) ===
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 A venturer travels the world in caravans or on ships seeking trading opportunities wherever they can be found.  A venturer is a clever dealer with folk of all countries and a hardy cross-country traveler. A venturer travels the world in caravans or on ships seeking trading opportunities wherever they can be found.  A venturer is a clever dealer with folk of all countries and a hardy cross-country traveler.
  
-You gain proficiency bonus to Appraisal, Gambling, Medicine, Insight, Riding, Survival, Occupation (teamster) and Occupation (sailor)checks+You gain the Appraisal, Gambling, Medicine, Insight, Riding, Survival, Occupation (teamster) and Occupation (sailor) skills.
  
 === Venturer Archetype Features (choose at 3rd, 5th, 7th, and 9th level) === === Venturer Archetype Features (choose at 3rd, 5th, 7th, and 9th level) ===
-  * Choose any skills +  * Choose any three skills 
-  * Choose any modern [[languages]]+  * Choose any three modern [[languages]]
   * Advantage to Deception and Persuasion   * Advantage to Deception and Persuasion
   * Can't get lost and you always know how many hours until sunset   * Can't get lost and you always know how many hours until sunset
specialist.txt · Last modified: 2021/01/18 19:42 by dave