specialist
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specialist [2019/12/11 22:12] – [Thief] andrew | specialist [2019/12/17 02:25] – [Bard] andrew | ||
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* Use a quick action to hide following an attack | * Use a quick action to hide following an attack | ||
* When you make a melee attack against a creature, you don’t provoke opportunity attacks from that creature for the rest of the turn, whether you hit or not | * When you make a melee attack against a creature, you don’t provoke opportunity attacks from that creature for the rest of the turn, whether you hit or not | ||
+ | * Move at full speed while remaining hidden | ||
* Use a quick action to halve one attack, trap, or area damage against you | * Use a quick action to halve one attack, trap, or area damage against you | ||
- | * Silent Kill: if you attack from hiding with a dagger or straggling | + | |
+ | * Double daggers: if you are wielding a dagger in each hand, you get an attack with each dagger every attack action. | ||
+ | * Proficiency with heavy armor | ||
+ | | ||
==== Bard ==== | ==== Bard ==== | ||
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* May use spell scrolls as a spellcaster using CHA as their spellcasting attribute, and they may learn one [[languages# | * May use spell scrolls as a spellcaster using CHA as their spellcasting attribute, and they may learn one [[languages# | ||
* Inspire Courage: Once per rest through an Active action of oration in which they perhaps recite heroic deeds and epic poems, a bard grants their allies within a 30' radius a +1 bonus to attack throws, damage rolls, morale rolls (for NPCs allied with the bard), and saving throws against magical fear for the duration of a single battle. | * Inspire Courage: Once per rest through an Active action of oration in which they perhaps recite heroic deeds and epic poems, a bard grants their allies within a 30' radius a +1 bonus to attack throws, damage rolls, morale rolls (for NPCs allied with the bard), and saving throws against magical fear for the duration of a single battle. | ||
+ | * Choose any two skills | ||
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* Critical hit on 19-20 if attacking with advantage | * Critical hit on 19-20 if attacking with advantage | ||
* Can withdraw 5' from combat safely as a quick action | * Can withdraw 5' from combat safely as a quick action | ||
- | * Any [[Supply]] costs are one lower, but not lower than one when resupplying (e.g. antitoxin costs 5 [[supply]], | + | * Any [[Supply]] costs are one lower, but not lower than one when resupplying (e.g. antitoxin costs 4 [[supply]], |
* Commander: use your movement action to allow any ally within 60' to make a free Active Action | * Commander: use your movement action to allow any ally within 60' to make a free Active Action | ||
* Use a quick action to hide | * Use a quick action to hide |
specialist.txt · Last modified: 2021/01/18 19:42 by dave