specialist
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specialist [2019/12/17 11:40] – [Bard] andrew | specialist [2019/12/17 20:33] – [Thief] andrew | ||
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* Learn how to cast one cantrip and one first level spell from the general arcane spell lists using CHA rather than INT | * Learn how to cast one cantrip and one first level spell from the general arcane spell lists using CHA rather than INT | ||
* Learn how to cast one cantrip and one first level spell from the divine spell lists using CHA rather than WIS | * Learn how to cast one cantrip and one first level spell from the divine spell lists using CHA rather than WIS | ||
- | * Healing song: allies | + | * Healing song: Allies |
+ | * Soothing song: During a rest, allies may make a WIS check to remove a point of Stress or Exhaustion | ||
* May use spell scrolls as a spellcaster using CHA as their spellcasting attribute, and they may learn one [[languages# | * May use spell scrolls as a spellcaster using CHA as their spellcasting attribute, and they may learn one [[languages# | ||
* Inspire Courage: Once per rest through an Active action of oration in which they perhaps recite heroic deeds and epic poems, a bard grants their allies within a 30' radius a +1 bonus to attack throws, damage rolls, morale rolls (for NPCs allied with the bard), and checks against magical fear for the duration of a single battle | * Inspire Courage: Once per rest through an Active action of oration in which they perhaps recite heroic deeds and epic poems, a bard grants their allies within a 30' radius a +1 bonus to attack throws, damage rolls, morale rolls (for NPCs allied with the bard), and checks against magical fear for the duration of a single battle | ||
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* When you make a melee attack against a creature, you don’t provoke opportunity attacks from that creature for the rest of the turn, whether you hit or not. | * When you make a melee attack against a creature, you don’t provoke opportunity attacks from that creature for the rest of the turn, whether you hit or not. | ||
* Use a quick action to halve one attack, trap, or area damage against you | * Use a quick action to halve one attack, trap, or area damage against you | ||
- | * double | + | * Double |
+ | * Add +4 HP | ||
+ | * Add +1 to AC in light armor with no shield |
specialist.txt · Last modified: 2021/01/18 19:42 by dave