spell_descriptions
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spell_descriptions [2020/01/17 18:02] – [Dhikr] andrew | spell_descriptions [2020/01/17 18:12] – [Eijlatan] andrew | ||
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The spell ends for you when you use your action to dismiss it. When the spell ends, you return to your physical body, and awaken. | The spell ends for you when you use your action to dismiss it. When the spell ends, you return to your physical body, and awaken. | ||
+ | |||
+ | ===== Eijlatan ===== | ||
+ | |||
+ | 5th Level Arcane Trance (Hypnosis)\\ | ||
+ | For one minute, this musical meditative trance gives you and one other ally that you touch an extra move action, +2 AC, Advantage to any DEX checks, immunity to fear, charm, and hypnosis effects, and an extra attack if they use their Active action to attack. This spell may be cast as a [[actions|Quick action]], requires no material components, and does not trigger a spell mishaps on a failure other than losing access to the spell level. | ||
===== Empower ===== | ===== Empower ===== | ||
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Whether it is the Kabbalists' | Whether it is the Kabbalists' | ||
+ | ===== Sama ===== | ||
+ | |||
+ | 4th Level Arcane Trance (Spiritualism)\\ | ||
+ | As a quick action, you can enter this musical meditative trance allowing you to see into the spirit realm for as long as you continue to move and sing. You can see invisible and spiritual monsters such as demons, ghosts, and fey and harm them with your melee weapons as though they were physical beings. Any condition or attack that renders you silent or immobile ends this trance. | ||
===== Scorch ===== | ===== Scorch ===== | ||
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2nd Level Arcane Trance (Hypnosis) \\ | 2nd Level Arcane Trance (Hypnosis) \\ | ||
- | For one fight, this whirling trance raises your DEX by +4 as long as you use your move action to travel at least 15'. Any spell or condition that renders you immobile ends the trance. This spell may be cast as a [[actions|Quick action]], and as a self-trance requires no material components. | + | For one minute, this whirling trance raises your DEX by +4 as long as you use your move action to travel at least 15'. Any spell or condition that renders you immobile ends the trance. This spell may be cast as a [[actions|Quick action]], and as a self-trance requires no material components. |
===== Shadowfield ===== | ===== Shadowfield ===== |
spell_descriptions.txt · Last modified: 2020/09/01 16:32 by andrew