spell_descriptions
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spell_descriptions [2020/01/17 18:17] – [Dhikr] andrew | spell_descriptions [2020/01/17 19:05] – [Prophecy] andrew | ||
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5th Level Arcane Trance (Hypnosis)\\ | 5th Level Arcane Trance (Hypnosis)\\ | ||
- | For one minute, this musical meditative trance gives you and one other ally that you touch an extra move action, +2 AC, Advantage to any DEX checks, immunity to fear, charm, and hypnosis effects, and an extra attack if they use their Active action to attack. This spell may be cast as a [[actions|Quick action]], requires no material components, and does not trigger a spell mishaps on a failure other than losing access to the spell level. | + | For one minute, this musical meditative trance gives you and one other ally that you touch an extra [[actions|Move |
===== Empower ===== | ===== Empower ===== | ||
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The material component of this spell is simply the means of the prophecy such as a crystal ball, rune sticks, or burnt incense. A permanent component which is not consumed might cost as low as 10gp. | The material component of this spell is simply the means of the prophecy such as a crystal ball, rune sticks, or burnt incense. A permanent component which is not consumed might cost as low as 10gp. | ||
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+ | ===== Protect Warrior ===== | ||
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+ | 3rd Level Arcane Rune (Abjuration)\\ | ||
+ | With a touch, you increase the magical defense and AC by +3 of your target for 1 minute. The component for this spell is a twig from an ash tree, which is tucked into the belt or collar of your target. | ||
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===== Quiet ===== | ===== Quiet ===== | ||
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2nd Level Arcane Trance (Hypnosis) \\ | 2nd Level Arcane Trance (Hypnosis) \\ | ||
- | For one minute, this whirling trance raises your DEX by +4 as long as you use your move action to travel at least 15'. Any spell or condition that renders you immobile ends the trance. This spell may be cast as a [[actions|Quick action]], and as a self-trance requires no material components. | + | For one minute, this whirling trance raises your DEX by +4 as long as you use your move action to travel at least 15'. Any spell or condition that renders you immobile ends the trance. This spell may be cast as a [[actions|Quick action]]. |
+ | There is no material component for this spell, and this trance does not trigger a spell mishap on a failure other than losing access to the spell level. | ||
===== Shadowfield ===== | ===== Shadowfield ===== | ||
spell_descriptions.txt · Last modified: 2020/09/01 16:32 by andrew